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Pastebin by Anonymous 07.02.2010 03:27:05
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  1. actionSlotsHide "0"
  2. activeAction ""
  3. ai_corpseCount "16"
  4. aim_accel_turnrate_debug "0"
  5. aim_accel_turnrate_enabled "1"
  6. aim_accel_turnrate_lerp "1200"
  7. aim_aimAssistRangeScale "1"
  8. aim_autoaim_debug "0"
  9. aim_autoaim_enabled "0"
  10. aim_autoaim_lerp "40"
  11. aim_autoaim_region_height "120"
  12. aim_autoaim_region_width "160"
  13. aim_autoAimRangeScale "1"
  14. aim_automelee_debug "0"
  15. aim_automelee_enabled "1"
  16. aim_automelee_lerp "40"
  17. aim_automelee_range "128"
  18. aim_automelee_region_height "240"
  19. aim_automelee_region_width "320"
  20. aim_input_graph_debug "0"
  21. aim_input_graph_enabled "1"
  22. aim_input_graph_index "3"
  23. aim_lockon_debug "0"
  24. aim_lockon_deflection "0.05"
  25. aim_lockon_enabled "1"
  26. aim_lockon_region_height "90"
  27. aim_lockon_region_width "90"
  28. aim_lockon_strength "0.6"
  29. aim_scale_view_axis "1"
  30. aim_slowdown_debug "0"
  31. aim_slowdown_enabled "1"
  32. aim_slowdown_pitch_scale "0.4"
  33. aim_slowdown_pitch_scale_ads "0.5"
  34. aim_slowdown_region_height "90"
  35. aim_slowdown_region_width "90"
  36. aim_slowdown_yaw_scale "0.4"
  37. aim_slowdown_yaw_scale_ads "0.5"
  38. aim_target_sentient_radius "10"
  39. aim_turnrate_pitch "90"
  40. aim_turnrate_pitch_ads "55"
  41. aim_turnrate_yaw "260"
  42. aim_turnrate_yaw_ads "90"
  43. ammoCounterHide "0"
  44. authPort "20800"
  45. authServerName "cod4master.activision.com"
  46. badhost_debug "0"
  47. badhost_endGameIfISuck "1"
  48. badhost_maxDoISuckFrames "300"
  49. badhost_maxHappyPingTime "400"
  50. badhost_minPercentClientsUnhappyToSuck "0.51"
  51. badhost_minTotalClientsForHappyTest "3"
  52. band_12players "384000"
  53. band_18players "580000"
  54. band_2players "64000"
  55. band_4players "128000"
  56. band_8players "256000"
  57. bandwidthtest_announceinterval "200"
  58. bandwidthtest_duration "500"
  59. bandwidthtest_enable "1"
  60. bandwidthtest_fudge "1"
  61. bandwidthtest_ingame_enable "1"
  62. bandwidthtest_ingame_fudge "1"
  63. bandwidthtest_maxpacketsize "1000"
  64. bandwidthtest_quota "0.5"
  65. bandwidthtest_rounds "10"
  66. bandwidthtest_scalar "2"
  67. bandwidthtest_timeout "1500"
  68. bg_aimSpreadMoveSpeedThreshold "11"
  69. bg_bulletExplDmgFactor "1"
  70. bg_bulletExplRadius "250"
  71. bg_debugProne "0"
  72. bg_fallDamageMaxHeight "300"
  73. bg_fallDamageMinHeight "128"
  74. bg_foliagesnd_fastinterval "500"
  75. bg_foliagesnd_maxspeed "180"
  76. bg_foliagesnd_minspeed "40"
  77. bg_foliagesnd_resetinterval "500"
  78. bg_foliagesnd_slowinterval "1500"
  79. bg_forceDualWield "0"
  80. bg_forceExplosiveBullets "0"
  81. bg_ladder_yawcap "100"
  82. bg_legYawTolerance "20"
  83. bg_lowGravity "800"
  84. bg_maxGrenadeIndicatorSpeed "100"
  85. bg_prone_yawcap "85"
  86. bg_shieldHitEncodeHeightVM "-10 10"
  87. bg_shieldHitEncodeHeightWorld "-25 20"
  88. bg_shieldHitEncodeWidthVM "-16 16"
  89. bg_shieldHitEncodeWidthWorld "-14 14"
  90. bg_shock_lookControl "0"
  91. bg_shock_lookControl_fadeTime "0.001"
  92. bg_shock_lookControl_maxpitchspeed "0"
  93. bg_shock_lookControl_maxyawspeed "0"
  94. bg_shock_lookControl_mousesensitivityscale "0"
  95. bg_shock_movement "1"
  96. bg_shock_screenBlurBlendFadeTime "0.001"
  97. bg_shock_screenBlurBlendTime "0.001"
  98. bg_shock_screenFlashShotFadeTime "0"
  99. bg_shock_screenFlashWhiteFadeTime "0"
  100. bg_shock_screenType "blurred"
  101. bg_shock_sound "0"
  102. bg_shock_soundDryLevel "1"
  103. bg_shock_soundEnd "shellshock_end"
  104. bg_shock_soundEndAbort "shellshock_end_abort"
  105. bg_shock_soundFadeInTime "0.25"
  106. bg_shock_soundFadeOutTime "2.5"
  107. bg_shock_soundLoop "shellshock_loop"
  108. bg_shock_soundLoopEndDelay "-1.5"
  109. bg_shock_soundLoopFadeTime "2"
  110. bg_shock_soundLoopSilent "shellshock_loop_silent"
  111. bg_shock_soundModEndDelay "-0.75"
  112. bg_shock_soundRoomType "generic"
  113. bg_shock_soundWetLevel "0.5"
  114. bg_shock_viewKickFadeTime "0.001"
  115. bg_shock_viewKickPeriod "0.75"
  116. bg_shock_viewKickRadius "0"
  117. bg_shock_volume_ambdist1 "0.5"
  118. bg_shock_volume_ambdist2 "0.5"
  119. bg_shock_volume_ambient "0.2"
  120. bg_shock_volume_announcer "0.9"
  121. bg_shock_volume_auto "0.5"
  122. bg_shock_volume_auto2 "0.5"
  123. bg_shock_volume_auto2d "0.5"
  124. bg_shock_volume_autodog "0.9"
  125. bg_shock_volume_body "0.2"
  126. bg_shock_volume_body2d "0.2"
  127. bg_shock_volume_bulletimpact "0.5"
  128. bg_shock_volume_bulletwhizby "0.5"
  129. bg_shock_volume_effects1 "0.5"
  130. bg_shock_volume_effects2 "0.5"
  131. bg_shock_volume_element "0.5"
  132. bg_shock_volume_explosiveimpact "0.5"
  133. bg_shock_volume_hurt "0.4"
  134. bg_shock_volume_item "0.2"
  135. bg_shock_volume_local "0.2"
  136. bg_shock_volume_local2 "0.2"
  137. bg_shock_volume_local3 "0.2"
  138. bg_shock_volume_menu "1"
  139. bg_shock_volume_mission "0.9"
  140. bg_shock_volume_music "0.5"
  141. bg_shock_volume_musicnopause "0.5"
  142. bg_shock_volume_nonshock "0.5"
  143. bg_shock_volume_physics "0.5"
  144. bg_shock_volume_player1 "0.4"
  145. bg_shock_volume_player2 "0.4"
  146. bg_shock_volume_reload "0.2"
  147. bg_shock_volume_reload2d "0.2"
  148. bg_shock_volume_shellshock "1"
  149. bg_shock_volume_vehicle "0.1"
  150. bg_shock_volume_vehiclelimited "0.1"
  151. bg_shock_volume_voice "0.2"
  152. bg_shock_volume_weapon "0.5"
  153. bg_shock_volume_weapon2d "0.5"
  154. bg_softLandingMaxDamage "0.1"
  155. bg_softLandingMaxHeight "300"
  156. bg_softLandingMinHeight "128"
  157. bg_swingSpeed "0.2"
  158. bg_viewBobAmplitudeBase "0.16"
  159. bg_viewBobAmplitudeDucked "0.0075 0.0075"
  160. bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  161. bg_viewBobAmplitudeProne "0.02 0.005"
  162. bg_viewBobAmplitudeRoll "1.5"
  163. bg_viewBobAmplitudeSprinting "0.02 0.014"
  164. bg_viewBobAmplitudeStanding "0.007 0.007"
  165. bg_viewBobAmplitudeStandingAds "0.007 0.007"
  166. bg_viewBobLag "0.25"
  167. bg_viewBobMax "8"
  168. bg_viewKickMax "90"
  169. bg_viewKickMin "5"
  170. bg_viewKickRandom "0.4"
  171. bg_viewKickScale "0.2"
  172. bg_weaponBobAmplitudeBase "0.16"
  173. bg_weaponBobAmplitudeDucked "0.045 0.025"
  174. bg_weaponBobAmplitudeProne "0.02 0.005"
  175. bg_weaponBobAmplitudeRoll "1.5"
  176. bg_weaponBobAmplitudeSprinting "0.02 0.014"
  177. bg_weaponBobAmplitudeStanding "0.055 0.025"
  178. bg_weaponBobLag "0.25"
  179. bg_weaponBobMax "8"
  180. bullet_penetration_enabled "1"
  181. bullet_penetrationMinFxDist "30"
  182. bullet_ricochetBaseChance "0.5"
  183. camera_thirdPerson "0"
  184. camera_thirdPersonAdsTransScale "2"
  185. camera_thirdPersonCrosshairOffset "0.35"
  186. camera_thirdPersonFovScale "0.9"
  187. camera_thirdPersonOffset "-120 0 14"
  188. camera_thirdPersonOffsetAds "-60 -20 4"
  189. camera_thirdPersonOffsetTurretAds "-80 0 14"
  190. cameraShakeRemoteHelo_Angles "0.221 0.15 2"
  191. cameraShakeRemoteHelo_Freqs "31 90 0.5"
  192. cameraShakeRemoteHelo_SpeedRange "2000 5000"
  193. cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
  194. cameraShakeRemoteMissile_Freqs "42 0.7 100"
  195. cameraShakeRemoteMissile_SpeedRange "1000 4000"
  196. cg_airstrikeKillCamCloseXYDist "24"
  197. cg_airstrikeKillCamCloseZDist "24"
  198. cg_airstrikeKillCamFarBlur "2"
  199. cg_airstrikeKillCamFarBlurDist "300"
  200. cg_airstrikeKillCamFarBlurStart "100"
  201. cg_airstrikeKillCamFov "50"
  202. cg_airstrikeKillCamNearBlur "4"
  203. cg_airstrikeKillCamNearBlurEnd "100"
  204. cg_airstrikeKillCamNearBlurStart "0"
  205. cg_blood "1"
  206. cg_brass "1"
  207. cg_centertime "5"
  208. cg_chatHeight "4"
  209. cg_chatTime "12000"
  210. cg_chatWithOtherTeams "0"
  211. cg_connectionIconSize "0"
  212. cg_constantSizeHeadIcons "0"
  213. cg_crosshairAlpha "1"
  214. cg_crosshairAlphaMin "0.5"
  215. cg_crosshairDynamic "0"
  216. cg_crosshairEnemyColor "1"
  217. cg_crosshairVerticalOffset "0"
  218. cg_cullBulletAngle "50"
  219. cg_cullBullets "1"
  220. cg_cursorHints "4"
  221. cg_deadChatWithDead "0"
  222. cg_deadChatWithTeam "1"
  223. cg_deadHearAllLiving "0"
  224. cg_deadHearTeamLiving "1"
  225. cg_debug_overlay_viewport "0"
  226. cg_debugevents "-1"
  227. cg_debugInfoCornerOffset "0 -30"
  228. cg_debugposition "0"
  229. cg_descriptiveText "1"
  230. cg_dobjdump "-1"
  231. cg_draw2D "1"
  232. cg_drawBreathHint "1"
  233. cg_drawCrosshair "1"
  234. cg_drawCrosshairNames "1"
  235. cg_drawCrosshairNamesPosX "300"
  236. cg_drawCrosshairNamesPosY "180"
  237. cg_drawDamageDirection "1"
  238. cg_drawDamageFlash "0"
  239. cg_drawFPS "Off"
  240. cg_drawFPSLabels "1"
  241. cg_drawFriendlyNames "1"
  242. cg_drawGun "1"
  243. cg_drawHealth "0"
  244. cg_drawMantleHint "1"
  245. cg_drawMaterial "Off"
  246. cg_drawpaused "1"
  247. cg_drawScriptUsage "0"
  248. cg_drawShellshock "1"
  249. cg_drawSnapshot "0"
  250. cg_drawSpectatorMessages "1"
  251. cg_drawSplatter "0"
  252. cg_drawSplatterTest "0"
  253. cg_drawStatsSource "0"
  254. cg_drawTalk "ALL"
  255. cg_drawThroughWalls "0"
  256. cg_drawTurretCrosshair "1"
  257. cg_drawViewpos "0"
  258. cg_dumpAnims "-1"
  259. cg_enemyNameFadeIn "250"
  260. cg_enemyNameFadeOut "250"
  261. cg_errordecay "100"
  262. cg_everyoneHearsEveryone "0"
  263. cg_explosiveKillCamBackDist "35"
  264. cg_explosiveKillCamGroundBackDist "30"
  265. cg_explosiveKillCamGroundUpDist "15"
  266. cg_explosiveKillCamStopDecelDist "100"
  267. cg_explosiveKillCamStopDist "350"
  268. cg_explosiveKillCamUpDist "5"
  269. cg_explosiveKillCamWallOutDist "10"
  270. cg_explosiveKillCamWallSideDist "30"
  271. cg_flashbangNameFadeIn "1000"
  272. cg_flashbangNameFadeOut "50"
  273. cg_footsteps "1"
  274. cg_fov "65"
  275. cg_fovMin "1"
  276. cg_fovScale "1"
  277. cg_friendlyNameFadeIn "0"
  278. cg_friendlyNameFadeOut "1500"
  279. cg_gameBoldMessageWidth "390"
  280. cg_gameMessageWidth "455"
  281. cg_gun_x "0"
  282. cg_gun_y "0"
  283. cg_gun_z "0"
  284. cg_headIconMinScreenRadius "0.025"
  285. cg_heliKillCamFarBlur "2"
  286. cg_heliKillCamFarBlurDist "300"
  287. cg_heliKillCamFarBlurStart "100"
  288. cg_heliKillCamFov "15"
  289. cg_heliKillCamNearBlur "4"
  290. cg_heliKillCamNearBlurEnd "100"
  291. cg_heliKillCamNearBlurStart "0"
  292. cg_hintFadeTime "100"
  293. cg_hudChatIntermissionPosition "5 110"
  294. cg_hudChatPosition "5 200"
  295. cg_hudDamageIconHeight "64"
  296. cg_hudDamageIconInScope "0"
  297. cg_hudDamageIconOffset "128"
  298. cg_hudDamageIconTime "6000"
  299. cg_hudDamageIconWidth "128"
  300. cg_hudGrenadeIconEnabledFlash "0"
  301. cg_hudGrenadeIconHeight "25"
  302. cg_hudGrenadeIconInScope "0"
  303. cg_hudGrenadeIconMaxHeight "104"
  304. cg_hudGrenadeIconMaxRangeFlash "500"
  305. cg_hudGrenadeIconMaxRangeFrag "250"
  306. cg_hudGrenadeIconOffset "50"
  307. cg_hudGrenadeIconWidth "25"
  308. cg_hudGrenadePointerHeight "12"
  309. cg_hudGrenadePointerPivot "12 27"
  310. cg_hudGrenadePointerPulseFreq "1.7"
  311. cg_hudGrenadePointerPulseMax "1.85"
  312. cg_hudGrenadePointerPulseMin "0.3"
  313. cg_hudGrenadePointerWidth "25"
  314. cg_hudlegacysplitscreenscale "2"
  315. cg_hudMapBorderWidth "2"
  316. cg_hudMapFriendlyHeight "15"
  317. cg_hudMapFriendlyWidth "15"
  318. cg_hudMapPlayerHeight "20"
  319. cg_hudMapPlayerWidth "20"
  320. cg_hudMapRadarLineThickness "0.15"
  321. cg_hudObjectiveTextScale "0.3"
  322. cg_hudProneY "-160"
  323. cg_hudSayPosition "5 175"
  324. cg_hudsplitscreencompassscale "1.5"
  325. cg_hudsplitscreenstancescale "2"
  326. cg_hudStanceFlash "1 1 1 1"
  327. cg_hudStanceHintPrints "0"
  328. cg_hudVotePosition "5 220"
  329. cg_invalidCmdHintBlinkInterval "600"
  330. cg_invalidCmdHintDuration "1800"
  331. cg_javelinKillCamCloseZDist "128"
  332. cg_javelinKillCamDownDist "150"
  333. cg_javelinKillCamFov "60"
  334. cg_javelinKillCamLookLerpDist "3000"
  335. cg_javelinKillCamPassDist "50"
  336. cg_javelinKillCamPassTime "5"
  337. cg_javelinKillCamUpDist "200"
  338. cg_killCamDefaultLerpTime "300"
  339. cg_killCamTurretLerpTime "900"
  340. cg_laserlight "1"
  341. cg_levelReverbDryLevel "0.9"
  342. cg_levelReverbEnabled "1"
  343. cg_levelReverbRoomType "city"
  344. cg_levelReverbWetLevel "0.15"
  345. cg_mapLocationSelectionCursorSpeed "0.6"
  346. cg_marks_ents_player_only "0"
  347. cg_minCullBulletDist "128"
  348. cg_nopredict "0"
  349. cg_overheadIconSize "0.7"
  350. cg_overheadNamesFarDist "1024"
  351. cg_overheadNamesFarScale "0.75"
  352. cg_overheadNamesFont "2"
  353. cg_overheadNamesGlow "0 0 0 1"
  354. cg_overheadNamesMaxDist "10000"
  355. cg_overheadNamesNearDist "256"
  356. cg_overheadNamesSize "0.5"
  357. cg_overheadRankSize "0.5"
  358. cg_overheadTitlesFont "2"
  359. cg_overheadTitleSize "0.5"
  360. cg_predictItems "1"
  361. cg_predictItemsDuration "5"
  362. cg_remoteMissileKillCamBackDist "300"
  363. cg_remoteMissileKillCamUpDist "60"
  364. cg_rocketKillCamBackDist "70"
  365. cg_rocketKillCamUpDist "10"
  366. cg_scoreboardBannerHeight "35"
  367. cg_scoreboardFont "0"
  368. cg_scoreboardHeaderFontScale "0.35"
  369. cg_scoreboardHeight "435"
  370. cg_scoreboardItemHeight "18"
  371. cg_scoreboardMyColor "1 0.8 0.4 1"
  372. cg_scoreboardPingGraph "1"
  373. cg_scoreboardPingHeight "0.7"
  374. cg_scoreboardPingText "0"
  375. cg_scoreboardPingWidth "0.036"
  376. cg_scoreboardRankFontScale "0.25"
  377. cg_scoreboardScrollStep "3"
  378. cg_scoreboardTextOffset "0.5"
  379. cg_scoreboardWidth "500"
  380. cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  381. cg_ScoresPing_HighColor "0.8 0 0 1"
  382. cg_ScoresPing_Interval "100"
  383. cg_ScoresPing_LowColor "0 0.74902 0 1"
  384. cg_ScoresPing_MaxBars "4"
  385. cg_ScoresPing_MedColor "0.8 0.8 0 1"
  386. cg_scriptIconSize "0"
  387. cg_showmiss "0"
  388. cg_splatterHitAlpha "1"
  389. cg_splatterHitFadeInTime "0.05"
  390. cg_splatterHitFadeOutTime "0.1"
  391. cg_splatterHitFullInTime "0"
  392. cg_splatterHitInnerAngle "15"
  393. cg_splatterHitInnerRadius "0"
  394. cg_splatterHitOntoScreen "0"
  395. cg_splatterHitOuterAngle "30"
  396. cg_splatterHitOuterRadius "0.6"
  397. cg_splatterTrackAlpha "1"
  398. cg_splatterTrackFadeInTime "0"
  399. cg_splatterTrackFadeOutTime "0.5"
  400. cg_splatterTrackFullInTime "0.3"
  401. cg_splatterTrackIndependent "1"
  402. cg_splatterTrackInnerAngle "5"
  403. cg_splatterTrackInnerRadius "0.4"
  404. cg_splatterTrackOntoScreen "0"
  405. cg_splatterTrackOuterAngle "20"
  406. cg_splatterTrackOuterRadius "0.6"
  407. cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  408. cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  409. cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  410. cg_subtitleMinTime "3"
  411. cg_subtitleWidthStandard "520"
  412. cg_subtitleWidthWidescreen "600"
  413. cg_teamChatsOnly "0"
  414. cg_thirdPerson "0"
  415. cg_thirdPersonAngle "356"
  416. cg_thirdPersonMode "Fixed"
  417. cg_thirdPersonRange "120"
  418. cg_turretKillCamBackDist "10"
  419. cg_turretKillCamFov "50"
  420. cg_turretKillCamUpDist "10"
  421. cg_viewVehicleInfluence "1"
  422. cg_viewZSmoothingMax "16"
  423. cg_viewZSmoothingMin "1"
  424. cg_viewZSmoothingTime "0.1"
  425. cg_voiceIconSize "0"
  426. cg_watersheeting "1"
  427. cg_waterSheeting_brightness "0"
  428. cg_waterSheeting_contrast "1"
  429. cg_waterSheeting_darkTint "1 1 1"
  430. cg_waterSheeting_desaturation "0"
  431. cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
  432. cg_waterSheeting_enable "0"
  433. cg_waterSheeting_fadeDuration "2"
  434. cg_waterSheeting_lightTint "0.780261 1 1"
  435. cg_waterSheeting_magnitude "0.0655388"
  436. cg_waterSheeting_radius "4.44051"
  437. cg_weapHitCullAngle "45"
  438. cg_weapHitCullEnable "1"
  439. cg_weaponCycleDelay "0"
  440. cg_weaponHintsCoD1Style "1"
  441. cg_weaponVisInterval "4"
  442. cg_youInKillCamSize "6"
  443. cl_analog_attack_threshold "0.8"
  444. cl_anglespeedkey "1.5"
  445. cl_bypassMouseInput "0"
  446. cl_connectionAttempts "15"
  447. cl_connectTimeout "120"
  448. cl_demoBackJump "20000"
  449. cl_demoFastTimescaleSpeed "3"
  450. cl_demoForwardJump "4000"
  451. cl_demoSlowTimescaleSpeed "0.4"
  452. cl_dirSelConvergenceTime "0.1"
  453. cl_freelook "1"
  454. cl_freezeDemo "0"
  455. cl_hudDrawsBehindUI "1"
  456. cl_ingame "1"
  457. cl_maxpackets "30"
  458. cl_maxPing "100"
  459. cl_migrationTimeout "40"
  460. cl_motdString ""
  461. cl_mouseAccel "0"
  462. cl_nodelta "0"
  463. cl_noprint "0"
  464. cl_packetdup "1"
  465. cl_paused "0"
  466. cl_pitchspeed "140"
  467. cl_serverStatusResendTime "750"
  468. cl_showmouserate "0"
  469. cl_shownet "0"
  470. cl_shownuments "0"
  471. cl_showSend "0"
  472. cl_showServerCommands "0"
  473. cl_showTimeDelta "0"
  474. cl_stanceHoldTime "300"
  475. cl_timeout "20"
  476. cl_voice "1"
  477. cl_yawspeed "140"
  478. clientSideEffects "1"
  479. com_animCheck "0"
  480. com_cinematicEndInWhite "0"
  481. com_errorMessage ""
  482. com_errorResolveCommand ""
  483. com_filter_output "0"
  484. com_maxfps "85"
  485. com_maxFrameTime "100"
  486. com_recommendedSet "1"
  487. com_statmon "0"
  488. com_timescale "1"
  489. compass "1"
  490. compassClampIcons "1"
  491. compassCoords "740 3590 400"
  492. compassECoordCutoff "37"
  493. compassEnemyFootstepEnabled "0"
  494. compassEnemyFootstepMaxRange "500"
  495. compassEnemyFootstepMaxZ "100"
  496. compassEnemyFootstepMinSpeed "140"
  497. compassFastRadarUpdateTime "2"
  498. compassFriendlyHeight "16"
  499. compassFriendlyWidth "16"
  500. compassHellfireTargetSpot "0"
  501. compassHideSansObjectivePointer "0"
  502. compassHideVehicles "0"
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  504. compassMinRadius "0.0001"
  505. compassMinRange "0.0001"
  506. compassObjectiveArrowHeight "20"
  507. compassObjectiveArrowOffset "2"
  508. compassObjectiveArrowRotateDist "5"
  509. compassObjectiveArrowWidth "20"
  510. compassObjectiveDetailDist "10"
  511. compassObjectiveDrawLines "1"
  512. compassObjectiveHeight "17.5"
  513. compassObjectiveIconHeight "16"
  514. compassObjectiveIconWidth "16"
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  516. compassObjectiveMaxRange "2048"
  517. compassObjectiveMinAlpha "1"
  518. compassObjectiveMinDistRange "1"
  519. compassObjectiveMinHeight "-70"
  520. compassObjectiveNearbyDist "4"
  521. compassObjectiveNumRings "10"
  522. compassObjectiveRingSize "80"
  523. compassObjectiveRingTime "10000"
  524. compassObjectiveTextHeight "18"
  525. compassObjectiveTextScale "0.3"
  526. compassObjectiveWidth "17.5"
  527. compassPlayerHeight "18.75"
  528. compassPlayerWidth "18.75"
  529. compassRadarLineThickness "0.4"
  530. compassRadarPingFadeTime "4"
  531. compassRadarUpdateTime "4"
  532. compassRotation "1"
  533. compassSize "1"
  534. compassSoundPingFadeTime "2"
  535. compassTickertapeStretch "0.5"
  536. con_default_console_filter "*"
  537. con_errormessagetime "8"
  538. con_gameMsgWindow0FadeInTime "0.25"
  539. con_gameMsgWindow0FadeOutTime "0.5"
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  546. con_gameMsgWindow1FadeOutTime "0.5"
  547. con_gameMsgWindow1Filter "boldgame"
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  549. con_gameMsgWindow1MsgTime "3"
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  553. con_gameMsgWindow2FadeOutTime "0.5"
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  558. con_gameMsgWindow2SplitscreenScale "1.5"
  559. con_gameMsgWindow3FadeInTime "0.25"
  560. con_gameMsgWindow3FadeOutTime "0.5"
  561. con_gameMsgWindow3Filter ""
  562. con_gameMsgWindow3LineCount "5"
  563. con_gameMsgWindow3MsgTime "5"
  564. con_gameMsgWindow3ScrollTime "0.25"
  565. con_gameMsgWindow3SplitscreenScale "1.5"
  566. con_inputBoxColor "0.25 0.25 0.2 1"
  567. con_inputHintBoxColor "0.4 0.4 0.35 1"
  568. con_matchPrefixOnly "1"
  569. con_minicon "0"
  570. con_miniconlines "5"
  571. con_minicontime "4"
  572. con_outputBarColor "1 1 0.95 0.6"
  573. con_outputSliderColor "0.15 0.15 0.1 0.6"
  574. con_outputWindowColor "0.35 0.35 0.3 0.75"
  575. con_typewriterColorBase "1 1 1"
  576. con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  577. con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  578. con_typewriterColorGlowFailed "0.8 0 0 1"
  579. con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  580. con_typewriterDecayDuration "700"
  581. con_typewriterDecayStartTime "6000"
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  583. cpu_speed_12players "3"
  584. cpu_speed_18players "6"
  585. cpu_speed_8players "2.7"
  586. developer "0"
  587. developer_script "0"
  588. didyouknow "@PLATFORM_DYK_IW4_MSG12"
  589. drawEntityCount "0"
  590. drawEntityCountPos "-55 -180"
  591. drawEntityCountSize "32"
  592. drawKillcamData "0"
  593. drawKillcamDataPos "-55 -340"
  594. drawKillcamDataSize "32"
  595. drawLagometer "0"
  596. drawServerBandwidth "0"
  597. drawServerBandwidthPos "-55 -340"
  598. dynEnt_active "1"
  599. dynEnt_bulletForce "1000"
  600. dynEnt_damageScale "1"
  601. dynEnt_explodeForce "12500"
  602. dynEnt_explodeMaxEnts "20"
  603. dynEnt_explodeMinForce "40"
  604. dynEnt_explodeSpinScale "3"
  605. dynEnt_explodeUpbias "0.5"
  606. dynEnt_explodingBulletForce "3500"
  607. dynEnt_explodingBulletMaxEnts "5"
  608. dynEnt_explodingBulletMinForce "5"
  609. dynEnt_explodingBulletSpinScale "1"
  610. dynEnt_explodingBulletUpbias "0.5"
  611. fixedtime "0"
  612. FoFIconMaxSize "640"
  613. FoFIconMinSize "30"
  614. FoFIconScale "1.3"
  615. FoFIconSpawnTimeDelay "1"
  616. FoFIconSpawnTimeFade "5"
  617. friction "5.5"
  618. fs_basegame ""
  619. fs_basepath "C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 2"
  620. fs_cdpath ""
  621. fs_copyfiles "0"
  622. fs_debug "0"
  623. fs_game ""
  624. fs_homepath "C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 2"
  625. fs_ignoreLocalized "0"
  626. fx_count "0"
  627. fx_cull_elem_draw "1"
  628. fx_cull_elem_spawn "1"
  629. fx_debugBolt "0"
  630. fx_draw "1"
  631. fx_drawClouds "1"
  632. fx_enable "1"
  633. fx_freeze "0"
  634. fx_mark_profile "0"
  635. fx_marks "1"
  636. fx_marks_ents "1"
  637. fx_marks_smodels "1"
  638. fx_profile "0"
  639. fx_profileFilter ""
  640. fx_profileSkip "0"
  641. fx_profileSort "cost"
  642. fx_visMinTraceDist "80"
  643. g_allowvote "1"
  644. g_banIPs ""
  645. g_clonePlayerMaxVelocity "80"
  646. g_compassShowEnemies "0"
  647. g_deadChat "1"
  648. g_debugBullets "0"
  649. g_debugDamage "0"
  650. g_debugLocDamage "-1"
  651. g_debugLocHit "-1"
  652. g_debugLocHitTime "500"
  653. g_dobjdump "-1"
  654. g_dropForwardSpeed "10"
  655. g_dropHorzSpeedRand "100"
  656. g_dropUpSpeedBase "10"
  657. g_dropUpSpeedRand "5"
  658. g_dumpAnims "-1"
  659. g_earthquakeEnable "1"
  660. g_entinfo "off"
  661. g_entinfo_maxdist "2048"
  662. g_fogColorReadOnly "0.627451 0.717647 0.745098 1"
  663. g_fogHalfDistReadOnly "5211.68"
  664. g_fogMaxOpacityReadOnly "0.38927"
  665. g_fogStartDistReadOnly "0"
  666. g_friendlyfireDist "256"
  667. g_friendlyNameDist "15000"
  668. g_gametype "war"
  669. g_giveAll "0"
  670. g_gravity "800"
  671. g_hardcore "0"
  672. g_inactivity "0"
  673. g_kickHostIfIdle "1"
  674. g_knockback "1000"
  675. g_listEntity "0"
  676. g_log "games_mp.log"
  677. g_logSync "0"
  678. g_mantleBlockTimeBuffer "500"
  679. g_maxDroppedWeapons "16"
  680. g_minGrenadeDamageSpeed "400"
  681. g_motd ""
  682. g_no_script_spam "0"
  683. g_oldVoting "1"
  684. g_password ""
  685. g_playerCollisionEjectSpeed "25"
  686. g_radiusDamageMax "256"
  687. g_redCrosshairs "1"
  688. g_ScoresColor_Allies "0.2 0.2 0.2 0"
  689. g_ScoresColor_Axis "0.517647 0.298039 0.203922 0"
  690. g_ScoresColor_EnemyTeam "0.74902 0.25098 0.25098 1"
  691. g_ScoresColor_Free "0.760784 0.780392 0.101961 0"
  692. g_ScoresColor_MyParty "0.4 0.4 0.901961 1"
  693. g_ScoresColor_MyTeam "0.4 0.6 0.85098 1"
  694. g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0"
  695. g_smoothClients "1"
  696. g_spawnDebug "0"
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  698. g_sunFogBeginFadeAngleReadOnly "83.5416"
  699. g_sunFogColorReadOnly "0.839216 0.690196 0.568627 1"
  700. g_sunFogDirReadOnly "0.00390755 0.00323934 -1"
  701. g_sunFogEnabledReadOnly "1"
  702. g_sunFogEndFadeAngleReadOnly "92.7872"
  703. g_sunFogScaleReadOnly "2.25266"
  704. g_synchronousClients "0"
  705. g_TeamColor_Allies "0.6 0.639216 0.690196 1"
  706. g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
  707. g_TeamColor_EnemyTeam "1 0.45098 0.501961 0"
  708. g_TeamColor_Free "0.74902 0.25098 0.25098 1"
  709. g_TeamColor_MyParty "0.501961 0.8 1 1"
  710. g_TeamColor_MyTeam "0.6 0.8 0.6 0"
  711. g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
  712. g_TeamIcon_Allies "faction_128_taskforce141"
  713. g_TeamIcon_Axis "faction_128_arab"
  714. g_TeamIcon_EnemyAllies "faction_128_taskforce141"
  715. g_TeamIcon_EnemyAxis "faction_128_arab"
  716. g_TeamIcon_Free ""
  717. g_TeamIcon_MyAllies "faction_128_taskforce141"
  718. g_TeamIcon_MyAxis "faction_128_arab"
  719. g_TeamIcon_Spectator ""
  720. g_TeamName_Allies "MP_TASKFORCE_SHORT_NAME"
  721. g_TeamName_Axis "MP_OPFORCE_COMPOSITE_SHORT_NAME"
  722. g_TeamTitleColor_EnemyTeam "1 0.45098 0.501961 0"
  723. g_TeamTitleColor_MyTeam "0.6 0.8 0.6 0"
  724. g_TeamTitleColor_Spectator "0.25098 0.25098 0.25098 1"
  725. g_useholdspawndelay "500"
  726. g_useholdtime "0"
  727. g_vehicleDebug "0"
  728. g_vehicleDrawPath ""
  729. g_voiceChatTalkingDuration "500"
  730. g_voteAbstainWeight "0.5"
  731. gamedate "Nov 6 2009"
  732. gameMode "mp"
  733. gamename "IW4"
  734. glass_angular_vel "5 35"
  735. glass_break "1"
  736. glass_damageToDestroy "100"
  737. glass_damageToWeaken "25"
  738. glass_debug "0"
  739. glass_edge_angle "5 10"
  740. glass_fall_delay "0.2 0.9"
  741. glass_fall_gravity "800"
  742. glass_fall_ratio "1.5 3"
  743. glass_fringe_maxcoverage "0.2"
  744. glass_fringe_maxsize "150"
  745. glass_fx_chance "0.25"
  746. glass_hinge_friction "50"
  747. glass_linear_vel "200 400"
  748. glass_max_pieces_per_frame "100"
  749. glass_max_shatter_fx_per_frame "6"
  750. glass_meleeDamage "1000"
  751. glass_physics_chance "0.15"
  752. glass_physics_maxdist "512"
  753. glass_radiusDamageMultiplier "4"
  754. glass_shard_maxsize "300"
  755. glass_shattered_scale "48"
  756. glass_trace_interval "100"
  757. grenadeBounceRestitutionMax "0.3"
  758. grenadeBumpFreq "0.3"
  759. grenadeBumpMag "0.4"
  760. grenadeBumpMax "100"
  761. grenadeCurveMax "4"
  762. grenadeFrictionHigh "0.4"
  763. grenadeFrictionLow "0.01"
  764. grenadeFrictionMaxThresh "100"
  765. grenadeRestThreshold "20"
  766. grenadeRollingEnabled "1"
  767. grenadeWobbleFreq "0.08"
  768. grenadeWobbleFwdMag "10"
  769. grenadeWobbleSideDamp "0.01"
  770. grenadeWobbleSideMag "1"
  771. heli_barrelMaxVelocity "1250"
  772. heli_barrelRotation "70"
  773. heli_barrelSlowdown "360"
  774. hiDef "1"
  775. hud_bloodOverlayLerpRate "0.3"
  776. hud_deathQuoteFadeTime "1000"
  777. hud_enable "1"
  778. hud_fade_ammodisplay "0"
  779. hud_fade_compass "0"
  780. hud_fade_healthbar "2"
  781. hud_fade_offhand "0"
  782. hud_fade_sprint "1.7"
  783. hud_fade_stance "1.7"
  784. hud_fadeout_speed "0.1"
  785. hud_flash_period_offhand "0.5"
  786. hud_flash_time_offhand "2"
  787. hud_health_pulserate_critical "0.5"
  788. hud_health_pulserate_injured "1"
  789. hud_health_startpulse_critical "0.33"
  790. hud_health_startpulse_injured "1"
  791. hudElemPausedBrightness "0.4"
  792. in_mouse "1"
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  795. iwnet_maxResendTime "120"
  796. iwnet_minResendTime "4"
  797. iwnet_searching "1"
  798. iwnet_sessionFullHeartbeat "20000"
  799. iwnet_sessionHeartbeat "5000"
  800. iwnet_sessions "1"
  801. iwnet_xuid "1294"
  802. jump_height "39"
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  804. jump_slowdownEnable "1"
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  806. jump_stepSize "18"
  807. koth_autodestroytime "60"
  808. koth_capturetime "20"
  809. koth_delayPlayer "0"
  810. koth_destroytime "10"
  811. koth_extraDelay "0"
  812. koth_kothmode "0"
  813. koth_proMode "0"
  814. koth_spawnDelay "60"
  815. koth_spawntime "30"
  816. laserDebug "0"
  817. laserEndOffset "0.5"
  818. laserFlarePct "0.2"
  819. laserFlarePct_alt "0"
  820. laserForceOn "0"
  821. laserLight "1"
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  823. laserLightBodyTweak "15"
  824. laserLightEndOffset "-3"
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  827. laserLightWithoutNightvision "0"
  828. laserRadius "0.8"
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  831. laserRange_alt "5000"
  832. laserRangePlayer "1500"
  833. loading_sre_fatal "1"
  834. lobby_animationSpeed "30"
  835. lobby_animationTilesHigh "4"
  836. lobby_animationTilesWide "8"
  837. lobby_numAnimationFrames "30"
  838. lobby_partySearchWaitTime "1000"
  839. lobby_searchingPartyColor "0.941177 0.768627 0.321569 0.501961"
  840. loc_forceEnglish "0"
  841. loc_language "0"
  842. loc_translate "1"
  843. loc_warnings "0"
  844. loc_warningsAsErrors "0"
  845. loc_warningsUI "0"
  846. logfile "1"
  847. lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
  848. lowAmmoWarningColor2 "1 1 1 1"
  849. lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
  850. lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
  851. lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 0.701961"
  852. lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
  853. lowAmmoWarningPulseFreq "2.3"
  854. lowAmmoWarningPulseMax "1.5"
  855. lowAmmoWarningPulseMin "0"
  856. lsp_debug "0"
  857. m_filter "0"
  858. m_forward "0.25"
  859. m_pitch "0.022"
  860. m_side "0.25"
  861. m_yaw "0.022"
  862. mantle_check_angle "60"
  863. mantle_check_radius "0.1"
  864. mantle_check_range "20"
  865. mantle_debug "0"
  866. mantle_enable "1"
  867. mantle_max_vertical_end_velocity "0"
  868. mantle_view_yawcap "60"
  869. mapcrc "660532144"
  870. mapname "mp_afghan"
  871. masterPort "20810"
  872. masterServerName "cod4master.activision.com"
  873. matchmaking_debug "1"
  874. maxVoicePacketsPerSec "100"
  875. maxVoicePacketsPerSecForServer "20"
  876. melee_debug "0"
  877. migration_blocksperframe "0"
  878. migration_dvarErrors "1"
  879. migration_limit "5"
  880. migration_msgtimeout "500"
  881. migration_timeBetween "30000"
  882. migration_verboseBroadcastTime "100"
  883. migrationPingTime "10"
  884. missileDebugAttractors "0"
  885. missileDebugDraw "0"
  886. missileDebugText "0"
  887. missileExplosionLiftDistance "32"
  888. missileGlassShatterVel "600"
  889. missileHellfireMaxSlope "0.5"
  890. missileHellfireUpAccel "1000"
  891. missileJavAccelClimb "300"
  892. missileJavAccelDescend "4500"
  893. missileJavClimbAngleDirect "85"
  894. missileJavClimbAngleTop "50"
  895. missileJavClimbCeilingDirect "0"
  896. missileJavClimbCeilingTop "3000"
  897. missileJavClimbHeightDirect "10000"
  898. missileJavClimbHeightTop "15000"
  899. missileJavClimbToOwner "700"
  900. missileJavDuds "0"
  901. missileJavSpeedLimitClimb "1000"
  902. missileJavSpeedLimitDescend "2500"
  903. missileJavTurnDecel "0.05"
  904. missileJavTurnRateDirect "60"
  905. missileJavTurnRateTop "100"
  906. missileMacross "0"
  907. missileRemoteFOV "15"
  908. missileRemoteSpeedDown "500"
  909. missileRemoteSpeedTargetRange "3000 6000"
  910. missileRemoteSpeedUp "2000"
  911. missileRemoteSteerPitchRange "1 87"
  912. missileRemoteSteerPitchRate "35"
  913. missileRemoteSteerYawRate "35"
  914. missileWaterMaxDepth "60"
  915. monkeytoy "0"
  916. motd "Welcome to Modern Warfare 2 multiplayer"
  917. motionTrackerBlurDuration "0.2"
  918. motionTrackerCenterX "0"
  919. motionTrackerCenterY "-0.37"
  920. motionTrackerPingFadeTime "3"
  921. motionTrackerPingPitchAddPerEnemy "0"
  922. motionTrackerPingPitchBase "1"
  923. motionTrackerPingPitchNearby "2"
  924. motionTrackerPingSize "0.2"
  925. motionTrackerRange "1600"
  926. motionTrackerSweepAngle "90"
  927. motionTrackerSweepInterval "3"
  928. motionTrackerSweepSpeed "2000"
  929. mp_paused "0"
  930. msg_dumpEnts "0"
  931. msg_hudelemspew "0"
  932. msg_printEntityNums "0"
  933. name ""
  934. net_ip "localhost"
  935. net_lanauthorize "0"
  936. net_noipx "0"
  937. net_noudp "0"
  938. net_port "28960"
  939. net_profile "0"
  940. net_showprofile "0"
  941. net_socksEnabled "0"
  942. net_socksPassword ""
  943. net_socksPort "1080"
  944. net_socksServer ""
  945. net_socksUsername ""
  946. nextdemo ""
  947. nextmap "map_restart"
  948. nightVisionDisableEffects "0"
  949. nightVisionFadeInOutTime "0.1"
  950. nightVisionPowerOnTime "0.3"
  951. objectiveFadeTimeGoingOff "0.5"
  952. objectiveFadeTimeGoingOn "1"
  953. objectiveFadeTimeWaitOff "2"
  954. objectiveFadeTimeWaitOn "2"
  955. objectiveFadeTooClose "0.1"
  956. objectiveFadeTooFar "25"
  957. objectiveFontSize "0.6"
  958. objectiveHide "0"
  959. objectiveTextOffsetY "-5.33"
  960. onlinegame "1"
  961. onlinegameandhost "1"
  962. onlineunrankedgameandhost "1"
  963. overrideNVGModelWithKnife "0"
  964. packetDebug "0"
  965. painReverbDryLevel "0.5"
  966. painReverbRoomType "underwater"
  967. painReverbWetLevel "0.4"
  968. painVisionLerpOutRate "0.3"
  969. painVisionTriggerHealth "0.55"
  970. party_autoteams "1"
  971. party_connectTimeout "1000"
  972. party_connectToOthers "1"
  973. party_currentSearchTier "2"
  974. party_debug "0"
  975. party_defaultSearchTier "2"
  976. party_editingsettings "0"
  977. party_firstSubpartyIndex "0"
  978. party_gamesize ""
  979. party_gameStartTimerLength "10"
  980. party_gametype "Team Deathmatch"
  981. party_host "1"
  982. party_hostmigration "1"
  983. party_hostname ""
  984. party_IAmSelected "1"
  985. party_kickplayerquestion ""
  986. party_listFocus "0"
  987. party_lobbyPlayerCount "1/18 PLAYERS"
  988. party_mapname "Afghan"
  989. party_mappacks "Original Maps"
  990. party_matchedPlayerCount "4"
  991. party_maxplayers "18"
  992. party_maxPrivatePartyPlayers "18"
  993. party_maxSearchTier "6"
  994. party_maxTeamDiff "1"
  995. party_membersMissingMapPack "0"
  996. party_minLobbyTime "60"
  997. party_minplayers "2"
  998. party_msPerTier "50"
  999. party_partyPlayerCount "1 player(s) in codename007's party."
  1000. party_playervisible "1"
  1001. party_pregameStartTimerLength "5"
  1002. party_searchPauseTime "2000"
  1003. party_searchRandomDelay "500"
  1004. party_searchResultsLifetime "45000"
  1005. party_searchResultsMin "2000"
  1006. party_selectedIndex "0"
  1007. party_selectedIndexChangedTime "0"
  1008. party_statusString "Waiting for 1 more player "
  1009. party_teambased "1"
  1010. party_teamsVisible "0"
  1011. party_timer "0"
  1012. party_vetoButtonVisible "1"
  1013. party_vetoDelayTime "4"
  1014. party_vetoPassed "0"
  1015. party_vetoPercentRequired "0.501"
  1016. party_vetoStatus ""
  1017. partyChatDisallowed "0"
  1018. partymigrate_broadcast_interval "200"
  1019. partymigrate_cpuBonusPing "25"
  1020. partymigrate_cpuBonusThreshold "0.5"
  1021. partymigrate_pingtest_retry "100"
  1022. partymigrate_pingtest_timeout "600"
  1023. partymigrate_selectiontime "1800"
  1024. partymigrate_timeout "8000"
  1025. partymigrate_timeoutmax "15000"
  1026. password ""
  1027. perk_armorPiercingDamage "40"
  1028. perk_blastShield "65"
  1029. perk_bulletPenetrationMultiplier "2"
  1030. perk_diveDistanceCheck "64"
  1031. perk_diveGravityScale "0.75"
  1032. perk_diveVelocity "250"
  1033. perk_diveViewRollResetSpeed "4"
  1034. perk_diveViewRollSpeed "0.5"
  1035. perk_diveViewRollTarget "45"
  1036. perk_extendedMagsMGAmmo "10"
  1037. perk_extendedMagsPistolAmmo "5"
  1038. perk_extendedMagsRifleAmmo "10"
  1039. perk_extendedMagsSMGAmmo "10"
  1040. perk_extendedMagsSpreadAmmo "5"
  1041. perk_extendedMeleeRange "176"
  1042. perk_extraBreath "5"
  1043. perk_fastSnipeScale "2"
  1044. perk_footstepVolumeAlly "0.25"
  1045. perk_footstepVolumeEnemy "4"
  1046. perk_footstepVolumePlayer "0.25"
  1047. perk_grenadeDeath "frag_grenade_short_mp"
  1048. perk_improvedExtraBreath "5"
  1049. perk_lightWeightViewBobScale "0.75"
  1050. perk_parabolicAngle "180"
  1051. perk_parabolicIcon "specialty_parabolic"
  1052. perk_parabolicRadius "400"
  1053. perk_quickDrawSpeedScale "1.5"
  1054. perk_scavengerMode "0"
  1055. perk_sprintMultiplier "2"
  1056. perk_sprintRecoveryMultiplierActual "0.6"
  1057. perk_sprintRecoveryMultiplierVisual "0.6"
  1058. perk_weapRateMultiplier "0.75"
  1059. perk_weapReloadMultiplier "0.5"
  1060. perk_weapSpreadMultiplier "0.65"
  1061. phys_autoDisableAngular "57"
  1062. phys_autoDisableFastAngular "270"
  1063. phys_autoDisableFastLinear "40"
  1064. phys_autoDisableFastTime "0.5"
  1065. phys_autoDisableLinear "20"
  1066. phys_autoDisableTime "0.9"
  1067. phys_bulletSpinScale "3"
  1068. phys_bulletUpBias "0.5"
  1069. phys_cfm "0.0001"
  1070. phys_collUseEntities "0"
  1071. phys_contact_cfm "1e-005"
  1072. phys_contact_cfm_ragdoll "0.001"
  1073. phys_contact_cfm_vehicle "0.001"
  1074. phys_contact_cfm_vehicleSoft "0.05"
  1075. phys_contact_erp "0.8"
  1076. phys_contact_erp_ragdoll "0.3"
  1077. phys_contact_erp_vehicle "0.5"
  1078. phys_contact_erp_vehicleSoft "0.05"
  1079. phys_csl "0.3"
  1080. phys_dragAngular "0.5"
  1081. phys_dragLinear "0.03"
  1082. phys_drawAwake "0"
  1083. phys_drawCollisionObj "0"
  1084. phys_drawCollisionWorld "0"
  1085. phys_drawcontacts "0"
  1086. phys_drawDebugInfo "0"
  1087. phys_dumpcontacts "0"
  1088. phys_erp "0.8"
  1089. phys_frictionScale "1"
  1090. phys_gravity "-800"
  1091. phys_gravity_ragdoll "-800"
  1092. phys_gravityChangeWakeupRadius "120"
  1093. phys_jitterMaxMass "200"
  1094. phys_joint_cfm "0.0001"
  1095. phys_joint_stop_cfm "0.0001"
  1096. phys_joint_stop_erp "0.8"
  1097. phys_jointPullThreshold "4"
  1098. phys_mcv "20"
  1099. phys_mcv_ragdoll "1000"
  1100. phys_mcv_vehicle "300"
  1101. phys_minImpactMomentum "250"
  1102. phys_narrowObjMaxLength "4"
  1103. phys_noIslands "0"
  1104. phys_qsi "15"
  1105. phys_reorderConst "1"
  1106. physVeh_collideWithClipOnly "0"
  1107. physVeh_explodeForce "800"
  1108. physVeh_explodeSpinScale "3"
  1109. physVeh_jump "0"
  1110. physVeh_minImpactMomentum "17.6"
  1111. physVeh_pathConstraintCfm "1e-006"
  1112. physVeh_pathConstraintErp "0.8"
  1113. physVeh_slideReductionForHighSpeed "0"
  1114. physVeh_StepsPerFrame "3"
  1115. pickupPrints "0"
  1116. player_adsExitDelay "0"
  1117. player_backSpeedScale "0.7"
  1118. player_breath_fire_delay "0"
  1119. player_breath_gasp_lerp "6"
  1120. player_breath_gasp_scale "4.5"
  1121. player_breath_gasp_time "1"
  1122. player_breath_hold_lerp "1"
  1123. player_breath_hold_time "4.5"
  1124. player_breath_snd_delay "1"
  1125. player_breath_snd_lerp "2"
  1126. player_burstFireCooldown "0.2"
  1127. player_debugHealth "0"
  1128. player_dmgtimer_flinchTime "500"
  1129. player_dmgtimer_maxTime "750"
  1130. player_dmgtimer_minScale "0"
  1131. player_dmgtimer_stumbleTime "500"
  1132. player_dmgtimer_timePerPoint "100"
  1133. player_footstepsThreshhold "0"
  1134. player_lastStandCrawlSpeedScale "0.2"
  1135. player_lastStandDebug "0"
  1136. player_lean_rotate_crouch_left "0.8"
  1137. player_lean_rotate_crouch_right "0.3"
  1138. player_lean_rotate_left "0.8"
  1139. player_lean_rotate_right "0.4"
  1140. player_lean_shift_crouch_left "4"
  1141. player_lean_shift_crouch_right "15"
  1142. player_lean_shift_left "5"
  1143. player_lean_shift_right "9"
  1144. player_meleeHeight "10"
  1145. player_meleeRange "64"
  1146. player_meleeWidth "10"
  1147. player_MGUseRadius "128"
  1148. player_move_factor_on_torso "0"
  1149. player_moveThreshhold "10"
  1150. player_runThreshhold "110"
  1151. player_scopeExitOnDamage "0"
  1152. player_spectateSpeedScale "1"
  1153. player_sprintCameraBob "0.5"
  1154. player_sprintForwardMinimum "105"
  1155. player_sprintMinTime "1"
  1156. player_sprintRechargePause "0"
  1157. player_sprintSpeedScale "1.5"
  1158. player_sprintStrafeSpeedScale "0.667"
  1159. player_sprintTime "4"
  1160. player_sprintUnlimited "0"
  1161. player_strafeAnimCosAngle "0.5"
  1162. player_strafeSpeedScale "0.8"
  1163. player_stunWhiteFlash "0"
  1164. player_summary_challenge "0"
  1165. player_summary_match "0"
  1166. player_summary_misc "0"
  1167. player_summary_score "0"
  1168. player_summary_xp "0"
  1169. player_sustainAmmo "0"
  1170. player_throwbackInnerRadius "90"
  1171. player_throwbackOuterRadius "160"
  1172. player_turnAnims "0"
  1173. player_useRadius "128"
  1174. player_view_pitch_down "85"
  1175. player_view_pitch_up "85"
  1176. playlist "10"
  1177. playlistFilename "playlists.info"
  1178. privateMatch_joinPassword ""
  1179. privateMatch_serverPassword ""
  1180. profileMenuOption_blacklevel "0"
  1181. profileMenuOption_gamma "0.8"
  1182. profileMenuOption_safeAreaHorz "0.85"
  1183. profileMenuOption_safeAreaVert "0.85"
  1184. profileMenuOption_volume "0.8"
  1185. protocol "134"
  1186. r_aaAlpha "dither (fast)"
  1187. r_aaMaxQuality "0"
  1188. r_aaSamples "4"
  1189. r_altModelLightingUpdate "1"
  1190. r_aspectRatio "auto"
  1191. r_atlasAnimFPS "15"
  1192. r_autopriority "0"
  1193. r_blacklevel "0"
  1194. r_blur "0"
  1195. r_brightness "0"
  1196. r_cacheModelLighting "1"
  1197. r_cacheSModelLighting "1"
  1198. r_clear "never"
  1199. r_clearColor "0 0 0 0"
  1200. r_clearColor2 "0 0 0 0"
  1201. r_colorMap "Unchanged"
  1202. r_contrast "1"
  1203. r_customMode ""
  1204. r_debugLineWidth "1"
  1205. r_debugShader "none"
  1206. r_depthPrepass "None"
  1207. r_desaturation "1"
  1208. r_detail "1"
  1209. r_detailMap "Unchanged"
  1210. r_diffuseColorScale "1"
  1211. r_displayRefresh "60 Hz"
  1212. r_distortion "1"
  1213. r_dlightLimit "4"
  1214. r_dof_bias "0.5"
  1215. r_dof_enable "1"
  1216. r_dof_farBlur "1.8"
  1217. r_dof_farEnd "7000"
  1218. r_dof_farStart "1000"
  1219. r_dof_nearBlur "6"
  1220. r_dof_nearEnd "60"
  1221. r_dof_nearStart "10"
  1222. r_dof_tweak "0"
  1223. r_dof_viewModelEnd "8"
  1224. r_dof_viewModelStart "2"
  1225. r_dpvsFilterDebug "0"
  1226. r_drawDecals "1"
  1227. r_drawSun "1"
  1228. r_drawWater "1"
  1229. r_envMapExponent "5"
  1230. r_envMapMaxIntensity "0.5"
  1231. r_envMapMinIntensity "0.2"
  1232. r_envMapOverride "0"
  1233. r_envMapSunIntensity "2"
  1234. r_fastSkin "0"
  1235. r_filmAltShader "1"
  1236. r_filmTweakBrightness "0"
  1237. r_filmTweakContrast "1.4"
  1238. r_filmTweakDarkTint "0.7 0.85 1"
  1239. r_filmTweakDesaturation "0.2"
  1240. r_filmTweakDesaturationDark "0.2"
  1241. r_filmTweakEnable "0"
  1242. r_filmTweakInvert "0"
  1243. r_filmTweakLightTint "1.1 1.05 0.85"
  1244. r_filmTweakMediumTint "0.9 1 0.9"
  1245. r_filmUseTweaks "0"
  1246. r_floatz "1"
  1247. r_fog "1"
  1248. r_forceLod "none"
  1249. r_fullbright "0"
  1250. r_fullscreen "0"
  1251. r_gamma "0.8"
  1252. r_glow "1"
  1253. r_glow_allowed "1"
  1254. r_glow_allowed_script_forced "0"
  1255. r_glowTweakBloomCutoff "0.5"
  1256. r_glowTweakBloomDesaturation "0"
  1257. r_glowTweakBloomIntensity0 "1"
  1258. r_glowTweakEnable "0"
  1259. r_glowTweakRadius0 "5"
  1260. r_glowUseTweaks "0"
  1261. r_gpuSync "off"
  1262. r_heroLighting "1"
  1263. r_highLodDist "-1"
  1264. r_ignore "0"
  1265. r_ignorehwgamma "0"
  1266. r_inGameVideo "1"
  1267. r_lightCacheLessFrequentMaxDistance "64"
  1268. r_lightCacheLessFrequentPeriod "10"
  1269. r_lightGridContrast "0"
  1270. r_lightGridEnableTweaks "1"
  1271. r_lightGridIntensity "1.2"
  1272. r_lightGridUseTweakedValues "1"
  1273. r_lightMap "Unchanged"
  1274. r_loadForRenderer "1"
  1275. r_lockPvs "0"
  1276. r_lodBiasRigid "0"
  1277. r_lodBiasSkinned "0"
  1278. r_lodScaleRigid "1"
  1279. r_lodScaleSkinned "1"
  1280. r_lowestLodDist "-1"
  1281. r_lowLodDist "-1"
  1282. r_mediumLodDist "-1"
  1283. r_mode "1680x1050"
  1284. r_modelVertColor "1"
  1285. r_monitor "0"
  1286. r_multiGpu "0"
  1287. r_normal "1"
  1288. r_normalMap "Unchanged"
  1289. r_outdoor "1"
  1290. r_outdoorFeather "8"
  1291. r_picmip "0"
  1292. r_picmip_bump "0"
  1293. r_picmip_manual "1"
  1294. r_picmip_spec "0"
  1295. r_picmip_water "0"
  1296. r_polygonOffsetBias "-1"
  1297. r_polygonOffsetScale "-1"
  1298. r_portalBevels "0.7"
  1299. r_portalBevelsOnly "0"
  1300. r_portalMinClipArea "0.02"
  1301. r_portalMinRecurseDepth "2"
  1302. r_portalWalkLimit "0"
  1303. r_preloadShaders "0"
  1304. r_pretess "1"
  1305. r_primaryLightTweakDiffuseStrength "1"
  1306. r_primaryLightTweakSpecularStrength "1"
  1307. r_primaryLightUseTweaks "0"
  1308. r_reflectionProbeGenerate "0"
  1309. r_reflectionProbeGenerateExit "0"
  1310. r_reflectionProbeRegenerateAll "0"
  1311. r_rendererInUse "Shader model 3.0"
  1312. r_rendererPreference "Default"
  1313. r_resampleScene "1"
  1314. r_scaleViewport "1"
  1315. r_showFbColorDebug "None"
  1316. r_showFloatZDebug "0"
  1317. r_showLightGrid "0"
  1318. r_showMissingLightGrid "0"
  1319. r_showPortals "0"
  1320. r_showPortalsOverview "0"
  1321. r_singleCell "0"
  1322. r_skipPvs "0"
  1323. r_smc_enable "1"
  1324. r_smc_optimize "1"
  1325. r_smp_backend "1"
  1326. r_smp_worker "1"
  1327. r_smp_worker_thread0 "1"
  1328. r_smp_worker_thread1 "1"
  1329. r_specular "1"
  1330. r_specularColorScale "2.5"
  1331. r_specularMap "Unchanged"
  1332. r_spotLightBrightness "14"
  1333. r_spotLightEndRadius "196"
  1334. r_spotLightEntityShadows "1"
  1335. r_spotLightExponent "2"
  1336. r_spotLightFovInnerFraction "0.5"
  1337. r_spotLightMaxLength "5000"
  1338. r_spotLightShadows "1"
  1339. r_spotLightSModelShadows "1"
  1340. r_spotLightStartRadius "36"
  1341. r_sse_skinning "1"
  1342. r_subwindow "0 1 0 1"
  1343. r_sun_from_dvars "0"
  1344. r_sun_fx_position "0 0 0"
  1345. r_sunblind_fadein "0.5"
  1346. r_sunblind_fadeout "3"
  1347. r_sunblind_max_angle "5"
  1348. r_sunblind_max_darken "0.75"
  1349. r_sunblind_min_angle "30"
  1350. r_sunflare_fadein "1"
  1351. r_sunflare_fadeout "1"
  1352. r_sunflare_max_alpha "1"
  1353. r_sunflare_max_angle "2"
  1354. r_sunflare_max_size "2500"
  1355. r_sunflare_min_angle "45"
  1356. r_sunflare_min_size "0"
  1357. r_sunflare_shader "sun_flare"
  1358. r_sunglare_fadein "0.5"
  1359. r_sunglare_fadeout "3"
  1360. r_sunglare_max_angle "5"
  1361. r_sunglare_max_lighten "0.75"
  1362. r_sunglare_min_angle "30"
  1363. r_sunsprite_shader "sun"
  1364. r_sunsprite_size "16"
  1365. r_texFilterAnisoMax "4"
  1366. r_texFilterAnisoMin "1"
  1367. r_texFilterDisable "0"
  1368. r_texFilterMipBias "0"
  1369. r_texFilterMipMode "Unchanged"
  1370. r_textureMode "bilinear"
  1371. r_useLayeredMaterials "0"
  1372. r_vc_makelog "0"
  1373. r_vc_showlog "0"
  1374. r_vsync "1"
  1375. r_warningRepeatDelay "5"
  1376. r_zfar "0"
  1377. r_zFeather "1"
  1378. r_znear "4"
  1379. r_znear_depthhack "0.1"
  1380. radarjamDistMax "800"
  1381. radarjamDistMin "350"
  1382. radarjamSinCurve "0"
  1383. radius_damage_debug "0"
  1384. ragdoll_baselerp_time "1000"
  1385. ragdoll_bullet_force "500"
  1386. ragdoll_bullet_upbias "0.5"
  1387. ragdoll_debug "0"
  1388. ragdoll_dump_anims "0"
  1389. ragdoll_enable "1"
  1390. ragdoll_explode_force "18000"
  1391. ragdoll_explode_upbias "0.8"
  1392. ragdoll_exploding_bullet_force "5000"
  1393. ragdoll_exploding_bullet_upbias "0.8"
  1394. ragdoll_fps "20"
  1395. ragdoll_idle_min_velsq "2"
  1396. ragdoll_jitter_scale "1"
  1397. ragdoll_jointlerp_time "3000"
  1398. ragdoll_max_life "4500"
  1399. ragdoll_max_simulating "16"
  1400. ragdoll_max_stretch_pct "10"
  1401. ragdoll_rotvel_scale "1"
  1402. ragdoll_self_collision_scale "1.2"
  1403. ragdoll_stretch_iters "10"
  1404. rate "25000"
  1405. reliableResendTime "300"
  1406. reliableTimeoutTime "20000"
  1407. RemoteCameraSounds_DryLevel "0.1"
  1408. RemoteCameraSounds_RoomType "underwater"
  1409. RemoteCameraSounds_WetLevel "0.5"
  1410. requireOpenNat "1"
  1411. safeArea_adjusted_horizontal "1"
  1412. safeArea_adjusted_vertical "1"
  1413. safeArea_horizontal "0.85"
  1414. safeArea_vertical "0.85"
  1415. scr_airdrop_ac130 "3"
  1416. scr_airdrop_ammo "17"
  1417. scr_airdrop_counter_uav "15"
  1418. scr_airdrop_emp "1"
  1419. scr_airdrop_harrier_airstrike "7"
  1420. scr_airdrop_helicopter "7"
  1421. scr_airdrop_helicopter_flares "5"
  1422. scr_airdrop_helicopter_minigun "3"
  1423. scr_airdrop_mega_ac130 "2"
  1424. scr_airdrop_mega_ammo "12"
  1425. scr_airdrop_mega_counter_uav "16"
  1426. scr_airdrop_mega_emp "0"
  1427. scr_airdrop_mega_harrier_airstrike "5"
  1428. scr_airdrop_mega_helicopter "5"
  1429. scr_airdrop_mega_helicopter_flares "3"
  1430. scr_airdrop_mega_helicopter_minigun "2"
  1431. scr_airdrop_mega_nuke "0"
  1432. scr_airdrop_mega_precision_airstrike "10"
  1433. scr_airdrop_mega_predator_missile "14"
  1434. scr_airdrop_mega_sentry "16"
  1435. scr_airdrop_mega_stealth_airstrike "3"
  1436. scr_airdrop_mega_uav "12"
  1437. scr_airdrop_nuke "0"
  1438. scr_airdrop_precision_airstrike "11"
  1439. scr_airdrop_predator_missile "12"
  1440. scr_airdrop_sentry "12"
  1441. scr_airdrop_stealth_airstrike "5"
  1442. scr_airdrop_uav "17"
  1443. scr_arena_numlives "1"
  1444. scr_arena_promode "0"
  1445. scr_arena_roundlimit "0"
  1446. scr_arena_roundswitch "3"
  1447. scr_arena_scorelimit "1"
  1448. scr_arena_timelimit "2.5"
  1449. scr_arena_winlimit "4"
  1450. scr_ctf_halftime "1"
  1451. scr_ctf_numlives "0"
  1452. scr_ctf_playerrespawndelay "0"
  1453. scr_ctf_promode "0"
  1454. scr_ctf_returntime "30"
  1455. scr_ctf_roundlimit "1"
  1456. scr_ctf_scorelimit "0"
  1457. scr_ctf_timelimit "10"
  1458. scr_ctf_waverespawndelay "10"
  1459. scr_ctf_winlimit "1"
  1460. scr_dd_addtime "2.5"
  1461. scr_dd_bombtimer "45"
  1462. scr_dd_defusetime "5"
  1463. scr_dd_numlives "0"
  1464. scr_dd_planttime "5"
  1465. scr_dd_playerrespawndelay "0"
  1466. scr_dd_promode "0"
  1467. scr_dd_roundlimit "3"
  1468. scr_dd_roundswitch "1"
  1469. scr_dd_scorelimit "1"
  1470. scr_dd_timelimit "2.5"
  1471. scr_dd_waverespawndelay "0"
  1472. scr_dd_winlimit "2"
  1473. scr_diehard "0"
  1474. scr_dm_numlives "0"
  1475. scr_dm_playerrespawndelay "0"
  1476. scr_dm_promode "0"
  1477. scr_dm_roundlimit "1"
  1478. scr_dm_scorelimit "1500"
  1479. scr_dm_timelimit "10"
  1480. scr_dm_waverespawndelay "0"
  1481. scr_dm_winlimit "1"
  1482. scr_dom_numlives "0"
  1483. scr_dom_playerrespawndelay "0"
  1484. scr_dom_promode "0"
  1485. scr_dom_roundlimit "1"
  1486. scr_dom_scorelimit "200"
  1487. scr_dom_timelimit "0"
  1488. scr_dom_waverespawndelay "0"
  1489. scr_dom_winlimit "1"
  1490. scr_explBulletMod "1"
  1491. scr_game_allowkillcam "1"
  1492. scr_game_deathpointloss "0"
  1493. scr_game_forceuav "0"
  1494. scr_game_graceperiod "15"
  1495. scr_game_hardpoints "1"
  1496. scr_game_killstreakdelay "8"
  1497. scr_game_onlyheadshots "0"
  1498. scr_game_perks "1"
  1499. scr_game_spectatetype "1"
  1500. scr_game_suicidepointloss "0"
  1501. scr_gameended "0"
  1502. scr_gtnw_numlives "0"
  1503. scr_gtnw_playerrespawndelay "0"
  1504. scr_gtnw_promode "0"
  1505. scr_gtnw_roundlimit "1"
  1506. scr_gtnw_roundswitch "0"
  1507. scr_gtnw_scorelimit "101"
  1508. scr_gtnw_timelimit "10"
  1509. scr_gtnw_waverespawndelay "0"
  1510. scr_gtnw_winlimit "1"
  1511. scr_hardcore "0"
  1512. scr_hardpoint_allowartillery "1"
  1513. scr_hardpoint_allowhelicopter "1"
  1514. scr_hardpoint_allowuav "1"
  1515. scr_koth_numlives "0"
  1516. scr_koth_playerrespawndelay "0"
  1517. scr_koth_promode "0"
  1518. scr_koth_roundlimit "1"
  1519. scr_koth_roundswitch "1"
  1520. scr_koth_scorelimit "250"
  1521. scr_koth_timelimit "15"
  1522. scr_koth_waverespawndelay "0"
  1523. scr_koth_winlimit "1"
  1524. scr_maxPerPlayerExplosives "2"
  1525. scr_nukeCancelMode "0"
  1526. scr_nukeTimer "10"
  1527. scr_objectiveText "OBJECTIVES_WAR_HINT"
  1528. scr_oldschool "0"
  1529. scr_oneflag_numlives "0"
  1530. scr_oneflag_playerrespawndelay "0"
  1531. scr_oneflag_promode "0"
  1532. scr_oneflag_roundlimit "0"
  1533. scr_oneflag_roundswitch "3"
  1534. scr_oneflag_scorelimit "1"
  1535. scr_oneflag_timelimit "3"
  1536. scr_oneflag_waverespawndelay "0"
  1537. scr_oneflag_winlimit "4"
  1538. scr_patientZero ""
  1539. scr_player_forcerespawn "1"
  1540. scr_player_healthregentime "5"
  1541. scr_player_maxhealth "100"
  1542. scr_player_numlives "0"
  1543. scr_player_respawndelay "0"
  1544. scr_player_sprinttime "4"
  1545. scr_player_suicidespawndelay "0"
  1546. scr_RequiredMapAspectratio "1"
  1547. scr_restxp_cap "0.5"
  1548. scr_restxp_enable "0"
  1549. scr_restxp_levelsPerDay "0.5"
  1550. scr_restxp_minRestTime "4"
  1551. scr_restxp_restedAwardScale "0.5"
  1552. scr_restxp_timescale "1"
  1553. scr_riotShieldXPBullets "15"
  1554. scr_sab_bombtimer "30"
  1555. scr_sab_defusetime "5"
  1556. scr_sab_hotpotato "0"
  1557. scr_sab_numlives "0"
  1558. scr_sab_planttime "2.5"
  1559. scr_sab_playerrespawndelay "7.5"
  1560. scr_sab_promode "0"
  1561. scr_sab_roundlimit "1"
  1562. scr_sab_roundswitch "1"
  1563. scr_sab_scorelimit "0"
  1564. scr_sab_timelimit "20"
  1565. scr_sab_waverespawndelay "0"
  1566. scr_sab_winlimit "1"
  1567. scr_sd_bombtimer "45"
  1568. scr_sd_defusetime "5"
  1569. scr_sd_multibomb "0"
  1570. scr_sd_numlives "1"
  1571. scr_sd_planttime "5"
  1572. scr_sd_playerrespawndelay "0"
  1573. scr_sd_promode "0"
  1574. scr_sd_roundlimit "0"
  1575. scr_sd_roundswitch "3"
  1576. scr_sd_scorelimit "1"
  1577. scr_sd_timelimit "2.5"
  1578. scr_sd_waverespawndelay "0"
  1579. scr_sd_winlimit "4"
  1580. scr_team_fftype "0"
  1581. scr_team_kickteamkillers "0"
  1582. scr_team_respawntime "0"
  1583. scr_team_teamkillpointloss "1"
  1584. scr_team_teamkillspawndelay "20"
  1585. scr_thirdPerson "0"
  1586. scr_tispawndelay "0"
  1587. scr_vip_numlives "0"
  1588. scr_vip_promode "0"
  1589. scr_vip_roundlimit "3"
  1590. scr_vip_roundswitch "1"
  1591. scr_vip_scorelimit "1"
  1592. scr_vip_timelimit "2.5"
  1593. scr_vip_winlimit "2"
  1594. scr_war_numlives "0"
  1595. scr_war_playerrespawndelay "0"
  1596. scr_war_promode "0"
  1597. scr_war_roundlimit "1"
  1598. scr_war_scorelimit "7500"
  1599. scr_war_timelimit "10"
  1600. scr_war_waverespawndelay "0"
  1601. scr_war_winlimit "1"
  1602. scr_xpscale "1"
  1603. sensitivity "5"
  1604. sentry_placement_debug "0"
  1605. sentry_placement_feet_offset "17 20 10"
  1606. sentry_placement_feet_trace_dist_z "20"
  1607. sentry_placement_trace_dist "42"
  1608. sentry_placement_trace_min_normal "0.7"
  1609. sentry_placement_trace_pitch "20"
  1610. sentry_placement_trace_radius "30"
  1611. sentry_placement_trace_radius_canon_safety "5"
  1612. server1 ""
  1613. server10 ""
  1614. server11 ""
  1615. server12 ""
  1616. server13 ""
  1617. server14 ""
  1618. server15 ""
  1619. server16 ""
  1620. server2 ""
  1621. server3 ""
  1622. server4 ""
  1623. server5 ""
  1624. server6 ""
  1625. server7 ""
  1626. server8 ""
  1627. server9 ""
  1628. session_immediateDeleteTinySessions "0"
  1629. session_nonblocking "1"
  1630. shieldBlastDamageProtection_120 "0.55"
  1631. shieldBlastDamageProtection_180 "0.15"
  1632. shieldBlastDamageProtection_30 "0.95"
  1633. shieldBlastDamageProtection_60 "0.8"
  1634. shieldDebug "0"
  1635. shieldImpactBulletShakeDuration "500"
  1636. shieldImpactBulletShakeScale "0.35"
  1637. shieldImpactExplosionHighShakeDuration "1250"
  1638. shieldImpactExplosionHighShakeScale "0.5"
  1639. shieldImpactExplosionLowShakeDuration "800"
  1640. shieldImpactExplosionLowShakeScale "0.4"
  1641. shieldImpactExplosionThreshold "85"
  1642. shieldImpactMissileShakeDuration "1500"
  1643. shieldImpactMissileShakeScale "0.5"
  1644. shortversion "1.0"
  1645. showdrop "0"
  1646. showpackets "0"
  1647. sm_enable "1"
  1648. sm_fastSunShadow "1"
  1649. sm_lightScore_eyeProjectDist "64"
  1650. sm_lightScore_spotProjectFrac "0.125"
  1651. sm_maxLights "4"
  1652. sm_minSpotLightScore "0.5"
  1653. sm_polygonOffsetBias "0.125"
  1654. sm_polygonOffsetScale "2"
  1655. sm_qualitySpotShadow "1"
  1656. sm_spotDistCull "1"
  1657. sm_spotEnable "1"
  1658. sm_spotLimit "4"
  1659. sm_spotShadowFadeTime "1"
  1660. sm_strictCull "1"
  1661. sm_sunEnable "1"
  1662. sm_sunSampleSizeNear "0.25"
  1663. sm_sunShadowCenter "0 0 0"
  1664. sm_sunShadowScale "1"
  1665. sm_sunShadowScaleLocked "1"
  1666. snaps "20"
  1667. snd_cinematicVolumeScale "0.5"
  1668. snd_draw3D "Off"
  1669. snd_drawInfo "None"
  1670. snd_enable2D "1"
  1671. snd_enable3D "1"
  1672. snd_enableEq "1"
  1673. snd_enableReverb "1"
  1674. snd_enableStream "1"
  1675. snd_errorOnMissing "0"
  1676. snd_khz "44"
  1677. snd_levelFadeTime "250"
  1678. snd_outputConfiguration "Stereo"
  1679. snd_slaveFadeTime "500"
  1680. snd_touchStreamFilesOnLoad "0"
  1681. snd_volume "0.8"
  1682. splitscreen "0"
  1683. stat_version "10"
  1684. stopspeed "100"
  1685. stringtable_debug "0"
  1686. sv_allowAnonymous "0"
  1687. sv_allowClientConsole "1"
  1688. sv_allowDownload "1"
  1689. sv_allowedClan1 ""
  1690. sv_allowedClan2 ""
  1691. sv_cheats "0"
  1692. sv_clientArchive "1"
  1693. sv_clientSideBullets "1"
  1694. sv_connectTimeout "120"
  1695. sv_debugRate "0"
  1696. sv_debugReliableCmds "0"
  1697. sv_floodProtect "1"
  1698. sv_hostname "CoD4Host"
  1699. sv_hugeSnapshotDelay "200"
  1700. sv_hugeSnapshotSize "4000"
  1701. sv_iwdNames "iw_21 iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"
  1702. sv_iwds "1425953182 -324982688 -81546501 -787670654 402654477 335746198 -1817089003 -447433133 -524287928 334474887 -1761048230 1639653121
  1703.  
  1704. 1582046780 -1720825238 1165771116 -2042361436 -969613419 -1360563508 1443885712 -1385121552 32984810 1462951215 "
  1705. sv_kickBanTime "300"
  1706. sv_mapRotation ""
  1707. sv_mapRotationCurrent ""
  1708. sv_maxclients "18"
  1709. sv_maxPing "800"
  1710. sv_maxRate "25000"
  1711. sv_minPing "0"
  1712. sv_network_fps "50"
  1713. sv_packet_info "0"
  1714. sv_padPackets "0"
  1715. sv_paused "0"
  1716. sv_privateClients "0"
  1717. sv_privateClientsForClients "0"
  1718. sv_privatePassword ""
  1719. sv_pure "1"
  1720. sv_reconnectlimit "3"
  1721. sv_referencedFFCheckSums "24597 24597 172053 131093 72892437 53223445 24597"
  1722. sv_referencedFFNames "code_pre_gfx_mp patch_code_pre_gfx_mp code_post_gfx_mp patch_mp mp_afghan common_mp mp_afghan_load"
  1723. sv_referencedIwdNames "main/iw_00 main/iw_06 main/iw_03 main/iw_01 main/iw_04 main/iw_05 main/iw_02 main/iw_07 main/iw_08 main/iw_10 main/iw_11
  1724.  
  1725. main/iw_20 main/iw_09"
  1726. sv_referencedIwds "1462951215 -2042361436 1443885712 32984810 -1360563508 -969613419 -1385121552 1165771116 -1720825238 1639653121 -1761048230 -
  1727.  
  1728. 324982688 1582046780 "
  1729. sv_rejoinTimeout "5"
  1730. sv_running "1"
  1731. sv_showAverageBPS "0"
  1732. sv_timeout "20"
  1733. sv_voiceQuality "3"
  1734. sv_zombietime "2"
  1735. sys_configSum "209012943"
  1736. sys_configureGHz "16.0403"
  1737. sys_cpuGHz "2.40003"
  1738. sys_cpuName "Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz"
  1739. sys_gpu "NVIDIA GeForce GTX 260"
  1740. sys_lockThreads "none"
  1741. sys_quitMigrateTime "15000"
  1742. sys_smp_allowed "1"
  1743. sys_SSE "1"
  1744. sys_sysMB "2048"
  1745. systemlink "0"
  1746. testClients_doAttack "1"
  1747. testClients_doCrouch "0"
  1748. testClients_doMove "1"
  1749. testClients_doReload "1"
  1750. testClients_watchKillcam "1"
  1751. thermal_playerModel ""
  1752. thermalBlurFactorNoScope "250"
  1753. thermalBlurFactorScope "250"
  1754. timescale "1"
  1755. toggleconsole "0"
  1756. tracer_debugDraw "0"
  1757. tracer_explosiveColor1 "1 0.75 0.75 0"
  1758. tracer_explosiveColor2 "1 0.75 0.75 1"
  1759. tracer_explosiveColor3 "1 0.75 0.75 1"
  1760. tracer_explosiveColor4 "1 0.75 0.75 1"
  1761. tracer_explosiveColor5 "1 0.75 0.75 1"
  1762. tracer_explosiveColor6 "1 0.75 0.75 0"
  1763. tracer_explosiveOverride "1"
  1764. tracer_explosiveWidth "15"
  1765. tracer_firstPersonMaxWidth "4"
  1766. tracer_stoppingPowerColor1 "0 0 0 0"
  1767. tracer_stoppingPowerColor2 "1 1 1 1"
  1768. tracer_stoppingPowerColor3 "1 0 0 1"
  1769. tracer_stoppingPowerColor4 "1 0 0 1"
  1770. tracer_stoppingPowerColor5 "1 1 0 1"
  1771. tracer_stoppingPowerColor6 "1 1 1 1"
  1772. tracer_stoppingPowerOverride "0"
  1773. tracer_stoppingPowerWidth "6"
  1774. tracer_thermalWidthMult "2"
  1775. turret_adsEnabled "1"
  1776. turret_adsFov "35"
  1777. turret_adsTime "250"
  1778. turret_fov "55"
  1779. ufoHitsTriggers "0"
  1780. ui_ac130usetime "40"
  1781. ui_adrenaline "0"
  1782. ui_allow_classchange "0"
  1783. ui_allow_controlschange "1"
  1784. ui_allow_teamchange "1"
  1785. ui_allowvote "1"
  1786. ui_altscene "0"
  1787. ui_bigFont "0.688"
  1788. ui_bomb_timer "0"
  1789. ui_borderLowLightScale "0.35"
  1790. ui_browserFriendlyfire "-1"
  1791. ui_browserKillcam "-1"
  1792. ui_browserMod "1"
  1793. ui_browserShowDedicated "1"
  1794. ui_browserShowEmpty "1"
  1795. ui_browserShowFull "1"
  1796. ui_browserShowPassword "-1"
  1797. ui_browserShowPure "1"
  1798. ui_buildLocation "-60 460"
  1799. ui_buildSize "0.2"
  1800. ui_challenge_1_ref ""
  1801. ui_challenge_2_ref ""
  1802. ui_challenge_3_ref ""
  1803. ui_challenge_4_ref ""
  1804. ui_challenge_5_ref ""
  1805. ui_challenge_6_ref ""
  1806. ui_challenge_7_ref ""
  1807. ui_cinematicsTimestamp "0"
  1808. ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
  1809. ui_currentFeederMapIndex "0"
  1810. ui_currentMap "1"
  1811. ui_customClassName ""
  1812. ui_customModeEditName ""
  1813. ui_customModeName ""
  1814. ui_danger_team ""
  1815. ui_debugMode "0"
  1816. ui_drawCrosshair "1"
  1817. ui_extraBigFont "1"
  1818. ui_friendlyfire "0"
  1819. ui_gametype "war"
  1820. ui_halftime "0"
  1821. ui_hud_hardcore "0"
  1822. ui_hud_obituaries "1"
  1823. ui_hud_showobjicons "1"
  1824. ui_joinGametype "0"
  1825. ui_mapname "mp_afghan"
  1826. ui_maxclients "18"
  1827. ui_mousePitch "0"
  1828. ui_mptype "0"
  1829. ui_multiplayer "1"
  1830. ui_netGametype "0"
  1831. ui_netGametypeName "dm"
  1832. ui_netSource "1"
  1833. ui_opensummary "0"
  1834. ui_overtime "0"
  1835. ui_partyFull "0"
  1836. ui_playerPartyColor "1 0.8 0.4 1"
  1837. ui_promotion "0"
  1838. ui_scorelimit "7500"
  1839. ui_serverStatusTimeOut "7000"
  1840. ui_showEndOfGame "0"
  1841. ui_showList "0"
  1842. ui_showmap "1"
  1843. ui_showMenuOnly ""
  1844. ui_sliderSteps "40"
  1845. ui_smallFont "0.563"
  1846. ui_textScrollFadeTime "0.2"
  1847. ui_textScrollPauseEnd "3"
  1848. ui_textScrollPauseStart "1"
  1849. ui_textScrollSpeed "30"
  1850. ui_timelimit "10"
  1851. uiscript_debug "0"
  1852. upnp_maxAttempts "4"
  1853. useFastFile "1"
  1854. useMapPreloading "1"
  1855. useonlinestats "0"
  1856. useRelativeTeamColors "0"
  1857. useSvMapPreloading "1"
  1858. useTagFlashSilenced "1"
  1859. using_original "1"
  1860. veh_aiOverSteerScale "1"
  1861. veh_boneControllerLodDist "2000"
  1862. veh_thirdPersonCam "0"
  1863. vehAudio_inAirPitchDownLerp "1.2"
  1864. vehAudio_inAirPitchUpLerp "0.75"
  1865. vehAudio_spawnVolumeTime "2"
  1866. vehCam_angles "0 0 0"
  1867. vehCam_editMode "0"
  1868. vehCam_freeLook "0"
  1869. vehCam_offset "0 0 0"
  1870. vehCam_pitchClamp "45"
  1871. vehCam_pitchTurnRate "90"
  1872. vehCam_radius "0"
  1873. vehCam_speedInfluence "0"
  1874. vehCam_yawClamp "45"
  1875. vehCam_yawTurnRate "260"
  1876. vehCam_zOffsetMode "World"
  1877. vehHelicopterDeceleratio
  1878.  
  1879.  
  1880. [url="http://www.fcuk.org.uk/modules.php?name=Forums&file=viewtopic&t=3538"]\dvardump
  1881. =============================== DVAR DUMP ========================================
  1882. actionSlotsHide "0"
  1883. activeAction ""
  1884. ai_corpseCount "16"
  1885. aim_accel_turnrate_debug "0"
  1886. aim_accel_turnrate_enabled "1"
  1887. aim_accel_turnrate_lerp "1200"
  1888. aim_aimAssistRangeScale "1"
  1889. aim_autoaim_debug "0"
  1890. aim_autoaim_enabled "0"
  1891. aim_autoaim_lerp "40"
  1892. aim_autoaim_region_height "120"
  1893. aim_autoaim_region_width "160"
  1894. aim_autoAimRangeScale "1"
  1895. aim_automelee_debug "0"
  1896. aim_automelee_enabled "1"
  1897. aim_automelee_lerp "40"
  1898. aim_automelee_range "128"
  1899. aim_automelee_region_height "240"
  1900. aim_automelee_region_width "320"
  1901. aim_input_graph_debug "0"
  1902. aim_input_graph_enabled "1"
  1903. aim_input_graph_index "3"
  1904. aim_lockon_debug "0"
  1905. aim_lockon_deflection "0.05"
  1906. aim_lockon_enabled "1"
  1907. aim_lockon_region_height "90"
  1908. aim_lockon_region_width "90"
  1909. aim_lockon_strength "0.6"
  1910. aim_scale_view_axis "1"
  1911. aim_slowdown_debug "0"
  1912. aim_slowdown_enabled "1"
  1913. aim_slowdown_pitch_scale "0.4"
  1914. aim_slowdown_pitch_scale_ads "0.5"
  1915. aim_slowdown_region_height "90"
  1916. aim_slowdown_region_width "90"
  1917. aim_slowdown_yaw_scale "0.4"
  1918. aim_slowdown_yaw_scale_ads "0.5"
  1919. aim_target_sentient_radius "10"
  1920. aim_turnrate_pitch "90"
  1921. aim_turnrate_pitch_ads "55"
  1922. aim_turnrate_yaw "260"
  1923. aim_turnrate_yaw_ads "90"
  1924. ammoCounterHide "0"
  1925. authPort "20800"
  1926. authServerName "cod4master.activision.com"
  1927. badhost_debug "0"
  1928. badhost_endGameIfISuck "1"
  1929. badhost_maxDoISuckFrames "300"
  1930. badhost_maxHappyPingTime "400"
  1931. badhost_minPercentClientsUnhappyToSuck "0.51"
  1932. badhost_minTotalClientsForHappyTest "3"
  1933. band_12players "384000"
  1934. band_18players "580000"
  1935. band_2players "64000"
  1936. band_4players "128000"
  1937. band_8players "256000"
  1938. bandwidthtest_announceinterval "200"
  1939. bandwidthtest_duration "500"
  1940. bandwidthtest_enable "1"
  1941. bandwidthtest_fudge "1"
  1942. bandwidthtest_ingame_enable "1"
  1943. bandwidthtest_ingame_fudge "1"
  1944. bandwidthtest_maxpacketsize "1000"
  1945. bandwidthtest_quota "0.5"
  1946. bandwidthtest_rounds "10"
  1947. bandwidthtest_scalar "2"
  1948. bandwidthtest_timeout "1500"
  1949. bg_aimSpreadMoveSpeedThreshold "11"
  1950. bg_bulletExplDmgFactor "1"
  1951. bg_bulletExplRadius "250"
  1952. bg_debugProne "0"
  1953. bg_fallDamageMaxHeight "300"
  1954. bg_fallDamageMinHeight "128"
  1955. bg_foliagesnd_fastinterval "500"
  1956. bg_foliagesnd_maxspeed "180"
  1957. bg_foliagesnd_minspeed "40"
  1958. bg_foliagesnd_resetinterval "500"
  1959. bg_foliagesnd_slowinterval "1500"
  1960. bg_forceDualWield "0"
  1961. bg_forceExplosiveBullets "0"
  1962. bg_ladder_yawcap "100"
  1963. bg_legYawTolerance "20"
  1964. bg_lowGravity "800"
  1965. bg_maxGrenadeIndicatorSpeed "100"
  1966. bg_prone_yawcap "85"
  1967. bg_shieldHitEncodeHeightVM "-10 10"
  1968. bg_shieldHitEncodeHeightWorld "-25 20"
  1969. bg_shieldHitEncodeWidthVM "-16 16"
  1970. bg_shieldHitEncodeWidthWorld "-14 14"
  1971. bg_shock_lookControl "0"
  1972. bg_shock_lookControl_fadeTime "0.001"
  1973. bg_shock_lookControl_maxpitchspeed "0"
  1974. bg_shock_lookControl_maxyawspeed "0"
  1975. bg_shock_lookControl_mousesensitivityscale "0"
  1976. bg_shock_movement "1"
  1977. bg_shock_screenBlurBlendFadeTime "0.001"
  1978. bg_shock_screenBlurBlendTime "0.001"
  1979. bg_shock_screenFlashShotFadeTime "0"
  1980. bg_shock_screenFlashWhiteFadeTime "0"
  1981. bg_shock_screenType "blurred"
  1982. bg_shock_sound "0"
  1983. bg_shock_soundDryLevel "1"
  1984. bg_shock_soundEnd "shellshock_end"
  1985. bg_shock_soundEndAbort "shellshock_end_abort"
  1986. bg_shock_soundFadeInTime "0.25"
  1987. bg_shock_soundFadeOutTime "2.5"
  1988. bg_shock_soundLoop "shellshock_loop"
  1989. bg_shock_soundLoopEndDelay "-1.5"
  1990. bg_shock_soundLoopFadeTime "2"
  1991. bg_shock_soundLoopSilent "shellshock_loop_silent"
  1992. bg_shock_soundModEndDelay "-0.75"
  1993. bg_shock_soundRoomType "generic"
  1994. bg_shock_soundWetLevel "0.5"
  1995. bg_shock_viewKickFadeTime "0.001"
  1996. bg_shock_viewKickPeriod "0.75"
  1997. bg_shock_viewKickRadius "0"
  1998. bg_shock_volume_ambdist1 "0.5"
  1999. bg_shock_volume_ambdist2 "0.5"
  2000. bg_shock_volume_ambient "0.2"
  2001. bg_shock_volume_announcer "0.9"
  2002. bg_shock_volume_auto "0.5"
  2003. bg_shock_volume_auto2 "0.5"
  2004. bg_shock_volume_auto2d "0.5"
  2005. bg_shock_volume_autodog "0.9"
  2006. bg_shock_volume_body "0.2"
  2007. bg_shock_volume_body2d "0.2"
  2008. bg_shock_volume_bulletimpact "0.5"
  2009. bg_shock_volume_bulletwhizby "0.5"
  2010. bg_shock_volume_effects1 "0.5"
  2011. bg_shock_volume_effects2 "0.5"
  2012. bg_shock_volume_element "0.5"
  2013. bg_shock_volume_explosiveimpact "0.5"
  2014. bg_shock_volume_hurt "0.4"
  2015. bg_shock_volume_item "0.2"
  2016. bg_shock_volume_local "0.2"
  2017. bg_shock_volume_local2 "0.2"
  2018. bg_shock_volume_local3 "0.2"
  2019. bg_shock_volume_menu "1"
  2020. bg_shock_volume_mission "0.9"
  2021. bg_shock_volume_music "0.5"
  2022. bg_shock_volume_musicnopause "0.5"
  2023. bg_shock_volume_nonshock "0.5"
  2024. bg_shock_volume_physics "0.5"
  2025. bg_shock_volume_player1 "0.4"
  2026. bg_shock_volume_player2 "0.4"
  2027. bg_shock_volume_reload "0.2"
  2028. bg_shock_volume_reload2d "0.2"
  2029. bg_shock_volume_shellshock "1"
  2030. bg_shock_volume_vehicle "0.1"
  2031. bg_shock_volume_vehiclelimited "0.1"
  2032. bg_shock_volume_voice "0.2"
  2033. bg_shock_volume_weapon "0.5"
  2034. bg_shock_volume_weapon2d "0.5"
  2035. bg_softLandingMaxDamage "0.1"
  2036. bg_softLandingMaxHeight "300"
  2037. bg_softLandingMinHeight "128"
  2038. bg_swingSpeed "0.2"
  2039. bg_viewBobAmplitudeBase "0.16"
  2040. bg_viewBobAmplitudeDucked "0.0075 0.0075"
  2041. bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  2042. bg_viewBobAmplitudeProne "0.02 0.005"
  2043. bg_viewBobAmplitudeRoll "1.5"
  2044. bg_viewBobAmplitudeSprinting "0.02 0.014"
  2045. bg_viewBobAmplitudeStanding "0.007 0.007"
  2046. bg_viewBobAmplitudeStandingAds "0.007 0.007"
  2047. bg_viewBobLag "0.25"
  2048. bg_viewBobMax "8"
  2049. bg_viewKickMax "90"
  2050. bg_viewKickMin "5"
  2051. bg_viewKickRandom "0.4"
  2052. bg_viewKickScale "0.2"
  2053. bg_weaponBobAmplitudeBase "0.16"
  2054. bg_weaponBobAmplitudeDucked "0.045 0.025"
  2055. bg_weaponBobAmplitudeProne "0.02 0.005"
  2056. bg_weaponBobAmplitudeRoll "1.5"
  2057. bg_weaponBobAmplitudeSprinting "0.02 0.014"
  2058. bg_weaponBobAmplitudeStanding "0.055 0.025"
  2059. bg_weaponBobLag "0.25"
  2060. bg_weaponBobMax "8"
  2061. bullet_penetration_enabled "1"
  2062. bullet_penetrationMinFxDist "30"
  2063. bullet_ricochetBaseChance "0.5"
  2064. camera_thirdPerson "0"
  2065. camera_thirdPersonAdsTransScale "2"
  2066. camera_thirdPersonCrosshairOffset "0.35"
  2067. camera_thirdPersonFovScale "0.9"
  2068. camera_thirdPersonOffset "-120 0 14"
  2069. camera_thirdPersonOffsetAds "-60 -20 4"
  2070. camera_thirdPersonOffsetTurretAds "-80 0 14"
  2071. cameraShakeRemoteHelo_Angles "0.221 0.15 2"
  2072. cameraShakeRemoteHelo_Freqs "31 90 0.5"
  2073. cameraShakeRemoteHelo_SpeedRange "2000 5000"
  2074. cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
  2075. cameraShakeRemoteMissile_Freqs "42 0.7 100"
  2076. cameraShakeRemoteMissile_SpeedRange "1000 4000"
  2077. cg_airstrikeKillCamCloseXYDist "24"
  2078. cg_airstrikeKillCamCloseZDist "24"
  2079. cg_airstrikeKillCamFarBlur "2"
  2080. cg_airstrikeKillCamFarBlurDist "300"
  2081. cg_airstrikeKillCamFarBlurStart "100"
  2082. cg_airstrikeKillCamFov "50"
  2083. cg_airstrikeKillCamNearBlur "4"
  2084. cg_airstrikeKillCamNearBlurEnd "100"
  2085. cg_airstrikeKillCamNearBlurStart "0"
  2086. cg_blood "1"
  2087. cg_brass "1"
  2088. cg_centertime "5"
  2089. cg_chatHeight "4"
  2090. cg_chatTime "12000"
  2091. cg_chatWithOtherTeams "0"
  2092. cg_connectionIconSize "0"
  2093. cg_constantSizeHeadIcons "0"
  2094. cg_crosshairAlpha "1"
  2095. cg_crosshairAlphaMin "0.5"
  2096. cg_crosshairDynamic "0"
  2097. cg_crosshairEnemyColor "1"
  2098. cg_crosshairVerticalOffset "0"
  2099. cg_cullBulletAngle "50"
  2100. cg_cullBullets "1"
  2101. cg_cursorHints "4"
  2102. cg_deadChatWithDead "0"
  2103. cg_deadChatWithTeam "1"
  2104. cg_deadHearAllLiving "0"
  2105. cg_deadHearTeamLiving "1"
  2106. cg_debug_overlay_viewport "0"
  2107. cg_debugevents "-1"
  2108. cg_debugInfoCornerOffset "0 -30"
  2109. cg_debugposition "0"
  2110. cg_descriptiveText "1"
  2111. cg_dobjdump "-1"
  2112. cg_draw2D "1"
  2113. cg_drawBreathHint "1"
  2114. cg_drawCrosshair "1"
  2115. cg_drawCrosshairNames "1"
  2116. cg_drawCrosshairNamesPosX "300"
  2117. cg_drawCrosshairNamesPosY "180"
  2118. cg_drawDamageDirection "1"
  2119. cg_drawDamageFlash "0"
  2120. cg_drawFPS "Off"
  2121. cg_drawFPSLabels "1"
  2122. cg_drawFriendlyNames "1"
  2123. cg_drawGun "1"
  2124. cg_drawHealth "0"
  2125. cg_drawMantleHint "1"
  2126. cg_drawMaterial "Off"
  2127. cg_drawpaused "1"
  2128. cg_drawScriptUsage "0"
  2129. cg_drawShellshock "1"
  2130. cg_drawSnapshot "0"
  2131. cg_drawSpectatorMessages "1"
  2132. cg_drawSplatter "0"
  2133. cg_drawSplatterTest "0"
  2134. cg_drawStatsSource "0"
  2135. cg_drawTalk "ALL"
  2136. cg_drawThroughWalls "0"
  2137. cg_drawTurretCrosshair "1"
  2138. cg_drawViewpos "0"
  2139. cg_dumpAnims "-1"
  2140. cg_enemyNameFadeIn "250"
  2141. cg_enemyNameFadeOut "250"
  2142. cg_errordecay "100"
  2143. cg_everyoneHearsEveryone "0"
  2144. cg_explosiveKillCamBackDist "35"
  2145. cg_explosiveKillCamGroundBackDist "30"
  2146. cg_explosiveKillCamGroundUpDist "15"
  2147. cg_explosiveKillCamStopDecelDist "100"
  2148. cg_explosiveKillCamStopDist "350"
  2149. cg_explosiveKillCamUpDist "5"
  2150. cg_explosiveKillCamWallOutDist "10"
  2151. cg_explosiveKillCamWallSideDist "30"
  2152. cg_flashbangNameFadeIn "1000"
  2153. cg_flashbangNameFadeOut "50"
  2154. cg_footsteps "1"
  2155. cg_fov "65"
  2156. cg_fovMin "1"
  2157. cg_fovScale "1"
  2158. cg_friendlyNameFadeIn "0"
  2159. cg_friendlyNameFadeOut "1500"
  2160. cg_gameBoldMessageWidth "390"
  2161. cg_gameMessageWidth "455"
  2162. cg_gun_x "0"
  2163. cg_gun_y "0"
  2164. cg_gun_z "0"
  2165. cg_headIconMinScreenRadius "0.025"
  2166. cg_heliKillCamFarBlur "2"
  2167. cg_heliKillCamFarBlurDist "300"
  2168. cg_heliKillCamFarBlurStart "100"
  2169. cg_heliKillCamFov "15"
  2170. cg_heliKillCamNearBlur "4"
  2171. cg_heliKillCamNearBlurEnd "100"
  2172. cg_heliKillCamNearBlurStart "0"
  2173. cg_hintFadeTime "100"
  2174. cg_hudChatIntermissionPosition "5 110"
  2175. cg_hudChatPosition "5 200"
  2176. cg_hudDamageIconHeight "64"
  2177. cg_hudDamageIconInScope "0"
  2178. cg_hudDamageIconOffset "128"
  2179. cg_hudDamageIconTime "6000"
  2180. cg_hudDamageIconWidth "128"
  2181. cg_hudGrenadeIconEnabledFlash "0"
  2182. cg_hudGrenadeIconHeight "25"
  2183. cg_hudGrenadeIconInScope "0"
  2184. cg_hudGrenadeIconMaxHeight "104"
  2185. cg_hudGrenadeIconMaxRangeFlash "500"
  2186. cg_hudGrenadeIconMaxRangeFrag "250"
  2187. cg_hudGrenadeIconOffset "50"
  2188. cg_hudGrenadeIconWidth "25"
  2189. cg_hudGrenadePointerHeight "12"
  2190. cg_hudGrenadePointerPivot "12 27"
  2191. cg_hudGrenadePointerPulseFreq "1.7"
  2192. cg_hudGrenadePointerPulseMax "1.85"
  2193. cg_hudGrenadePointerPulseMin "0.3"
  2194. cg_hudGrenadePointerWidth "25"
  2195. cg_hudlegacysplitscreenscale "2"
  2196. cg_hudMapBorderWidth "2"
  2197. cg_hudMapFriendlyHeight "15"
  2198. cg_hudMapFriendlyWidth "15"
  2199. cg_hudMapPlayerHeight "20"
  2200. cg_hudMapPlayerWidth "20"
  2201. cg_hudMapRadarLineThickness "0.15"
  2202. cg_hudObjectiveTextScale "0.3"
  2203. cg_hudProneY "-160"
  2204. cg_hudSayPosition "5 175"
  2205. cg_hudsplitscreencompassscale "1.5"
  2206. cg_hudsplitscreenstancescale "2"
  2207. cg_hudStanceFlash "1 1 1 1"
  2208. cg_hudStanceHintPrints "0"
  2209. cg_hudVotePosition "5 220"
  2210. cg_invalidCmdHintBlinkInterval "600"
  2211. cg_invalidCmdHintDuration "1800"
  2212. cg_javelinKillCamCloseZDist "128"
  2213. cg_javelinKillCamDownDist "150"
  2214. cg_javelinKillCamFov "60"
  2215. cg_javelinKillCamLookLerpDist "3000"
  2216. cg_javelinKillCamPassDist "50"
  2217. cg_javelinKillCamPassTime "5"
  2218. cg_javelinKillCamUpDist "200"
  2219. cg_killCamDefaultLerpTime "300"
  2220. cg_killCamTurretLerpTime "900"
  2221. cg_laserlight "1"
  2222. cg_levelReverbDryLevel "0.9"
  2223. cg_levelReverbEnabled "1"
  2224. cg_levelReverbRoomType "city"
  2225. cg_levelReverbWetLevel "0.15"
  2226. cg_mapLocationSelectionCursorSpeed "0.6"
  2227. cg_marks_ents_player_only "0"
  2228. cg_minCullBulletDist "128"
  2229. cg_nopredict "0"
  2230. cg_overheadIconSize "0.7"
  2231. cg_overheadNamesFarDist "1024"
  2232. cg_overheadNamesFarScale "0.75"
  2233. cg_overheadNamesFont "2"
  2234. cg_overheadNamesGlow "0 0 0 1"
  2235. cg_overheadNamesMaxDist "10000"
  2236. cg_overheadNamesNearDist "256"
  2237. cg_overheadNamesSize "0.5"
  2238. cg_overheadRankSize "0.5"
  2239. cg_overheadTitlesFont "2"
  2240. cg_overheadTitleSize "0.5"


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